// Copyright (c) 2017-2020, Mudita Sp. z.o.o. All rights reserved. // For licensing, see https://github.com/mudita/MuditaOS/LICENSE.md #pragma once #include namespace gui { class PinLockBox { public: virtual void popChar(uint32_t charNum) = 0; virtual void putChar(uint32_t charNum) = 0; virtual void setVisibleStateEnterPin() = 0; virtual void setVisibleStateVerifiedPin() = 0; virtual void setVisibleStateInvalidPin() = 0; virtual void setVisibleStateBlocked() = 0; virtual void buildLockBox(unsigned int pinSize) = 0; virtual ~PinLockBox() = default; }; } // namespace gui