// Copyright (c) 2017-2021, Mudita Sp. z.o.o. All rights reserved. // For licensing, see https://github.com/mudita/MuditaOS/LICENSE.md #include "Lock.hpp" #include "PhoneLockBox.hpp" #include namespace gui { void PhoneLockBox::buildLockBox(unsigned int pinSize) { LockBoxConstantSize::buildLockBox(pinSize); } void PhoneLockBox::applyLockActionText(locks::PhoneLockInputTypeAction phoneLockInputTypeAction) { switch (phoneLockInputTypeAction) { case locks::PhoneLockInputTypeAction::Unlock: LockWindow->setTitleBar(false, false); textForInputRequired = "phone_lock_unlock"; textForInvalidInput = "phone_lock_unlock_invalid"; leftNavBarState = false; break; case locks::PhoneLockInputTypeAction::Enable: case locks::PhoneLockInputTypeAction::Disable: case locks::PhoneLockInputTypeAction::ConfirmCurrent: case locks::PhoneLockInputTypeAction::Change: LockWindow->setTitleBar(true, false); LockWindow->setText("phone_lock_configure", LockInputWindow::TextType::Title); textForInputRequired = "phone_lock_current"; textForInvalidInput = "phone_lock_invalid"; textForProvideNewInput = "phone_lock_enter_new"; textForConfirmNewInput = "phone_lock_confirm_new"; leftNavBarState = false; break; case locks::PhoneLockInputTypeAction::Set: LockWindow->setTitleBar(true, true); LockWindow->setText("phone_lock_configure", LockInputWindow::TextType::Title); textForInputRequired = "phone_lock_current"; textForInvalidInput = "phone_lock_invalid_retry"; textForProvideNewInput = "phone_lock_set"; textForConfirmNewInput = "phone_lock_confirm"; leftNavBarState = true; break; default: break; } } void PhoneLockBox::setVisibleStateBlocked(const std::string &formattedTime) { LockWindow->setText("phone_lock_blocked_information", LockInputWindow::TextType::Primary, {{LockWindow->getToken(LockInputWindow::Token::Time), formattedTime}}); LockWindow->setImage("fail_128px_W_G"); LockWindow->setNavBarWidgetsActive(false, true, false); LockWindow->setNavBarText(utils::translate(style::strings::common::ok), nav_bar::Side::Center); } void PhoneLockBox::setVisibleStateError(unsigned int errorCode) { LOG_ERROR("No use case for UnhandledError"); } void PhoneLockBox::setVisibleStateInputRequired(InputActionType type) { LockWindow->pinLabelsBox->setVisible(true); switch (type) { case LockBox::InputActionType::ProvideInput: { LockWindow->setText(textForInputRequired, LockInputWindow::TextType::Primary); break; } case LockBox::InputActionType::ProvideNewInput: { LockWindow->setText(textForProvideNewInput, LockInputWindow::TextType::Primary); break; } case LockBox::InputActionType::ConfirmNewInput: LockWindow->setText(textForConfirmNewInput, LockInputWindow::TextType::Primary); break; } LockWindow->setImage("lock_128px_W_G"); LockWindow->setNavBarWidgetsActive(leftNavBarState, false, true); } void PhoneLockBox::setVisibleStateInputInvalid(InputErrorType type, unsigned int value) { switch (type) { case LockBox::InputErrorType::InvalidInput: LockWindow->setText(textForInvalidInput, LockInputWindow::TextType::Primary, {{LockWindow->getToken(LockInputWindow::Token::Attempts), static_cast(value)}}); break; case LockBox::InputErrorType::NewInputConfirmFailed: LockWindow->setText(textForInvalidInput, LockInputWindow::TextType::Primary, {{LockWindow->getToken(LockInputWindow::Token::Attempts), static_cast(value)}}); break; } LockWindow->setImage("info_128px_W_G"); LockWindow->setNavBarWidgetsActive(false, true, false); LockWindow->setNavBarText(utils::translate(style::strings::common::ok), nav_bar::Side::Center); } } // namespace gui