// Copyright (c) 2017-2023, Mudita Sp. z.o.o. All rights reserved. // For licensing, see https://github.com/mudita/MuditaOS/LICENSE.md #pragma once #include namespace gui { class ChargingBatteryWindow : public AppWindow { public: ChargingBatteryWindow(app::ApplicationCommon *app, const std::string &name); void rebuild() override; void buildInterface() override; void destroyInterface() override; bool onInput(const InputEvent &inputEvent) override; }; } /* namespace gui */