// Copyright (c) 2017-2020, Mudita Sp. z.o.o. All rights reserved. // For licensing, see https://github.com/mudita/MuditaOS/LICENSE.md #pragma once #include #include #include #include #include #include namespace sys { class Service; } // namespace sys namespace parserFSM { class DeveloperModeHelper { sys::Service *ownerServicePtr = nullptr; static auto getKeyCode(int val) noexcept -> bsp::KeyCodes; void sendKeypress(bsp::KeyCodes keyCode, gui::InputEvent::State state); void requestSimChange(const int simSelected); public: DeveloperModeHelper(sys::Service *_ownerServicePtr) : ownerServicePtr(_ownerServicePtr){}; auto processPutRequest(Context &context) -> sys::ReturnCodes; auto processGetRequest(Context &context) -> sys::ReturnCodes; }; namespace json::developerMode { inline constexpr auto keyPressed = "keyPressed"; inline constexpr auto state = "state"; inline constexpr auto systemStarted = "systemStarted"; inline constexpr auto ATResponse = "ATResponse"; inline constexpr auto AT = "AT"; inline constexpr auto focus = "focus"; inline constexpr auto isLocked = "isLocked"; inline constexpr auto btState = "btState"; inline constexpr auto btOn = "on"; inline constexpr auto btCommand = "btCommand"; inline constexpr auto changeSim = "changeSim"; inline constexpr auto getInfo = "getInfo"; /// values for getInfo cmd inline constexpr auto simStateInfo = "simState"; } } // namespace parserFSM