// Copyright (c) 2017-2020, Mudita Sp. z.o.o. All rights reserved. // For licensing, see https://github.com/mudita/MuditaOS/LICENSE.md #pragma once #include #include #include "AppWindow.hpp" #include "gui/widgets/Image.hpp" #include "gui/widgets/Label.hpp" #include "gui/widgets/Window.hpp" #include #include namespace gui { namespace window { namespace name { inline constexpr auto ussd_window = "ussd_window"; } // namespace name } // namespace window class USSDWindow : public AppWindow { protected: gui::Label *incomingLabel = nullptr; gui::Label *outgoingLabel = nullptr; gui::Text *pullToSend = nullptr; gui::Text *received = nullptr; gui::VBox *box = nullptr; gui::Label *addTitle(const UTF8 &title); gui::Text *addText(void); public: USSDWindow(app::Application *app); void onBeforeShow(ShowMode mode, SwitchData *data) override; void rebuild() override; void buildInterface() override; void destroyInterface() override; void set_navigation(); void handleIncomingUSSD(const std::string &data); }; } // namespace gui