// Copyright (c) 2017-2020, Mudita Sp. z.o.o. All rights reserved. // For licensing, see https://github.com/mudita/MuditaOS/LICENSE.md #pragma once #include "CallWindowState.hpp" #include namespace gui { class CallWindowData : public SwitchData { call::State state; public: CallWindowData(call::State state) : state(state) {} [[nodiscard]] const auto &getState() const noexcept { return state; } }; } // namespace gui