// Copyright (c) 2017-2023, Mudita Sp. z.o.o. All rights reserved. // For licensing, see https://github.com/mudita/MuditaOS/LICENSE.md #include "UITestWindow.hpp" #include #include #include namespace gui { UiTestWindow::UiTestWindow(app::ApplicationCommon *app) : AppWindow(app, "TEST_UI") { AppWindow::buildInterface(); buildInterface(); // prebuild navBar->setActive(nav_bar::Side::Center, true); navBar->setActive(nav_bar::Side::Right, true); navBar->setText(nav_bar::Side::Center, utils::translate(style::strings::common::select)); navBar->setText(nav_bar::Side::Right, utils::translate(style::strings::common::back)); setTitle("UI TEST"); text = new gui::Text(this, style::window::default_left_margin, style::window::default_vertical_pos, style::window::default_body_width, 300); text->setEditMode(EditMode::Edit); text->setFont(style::window::font::medium); LOG_DEBUG( "----------------------------------------------------------------------------------------------------"); text->addRichText("

This
Text is rich example

"); LOG_DEBUG( "----------------------------------------------------------------------------------------------------"); text->addText( TextBlock("!#$%&'()*+,-.0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[]^_`abcdefghijklmnopqrstuvwxyz{|}~" "ĄąĆćĘꣳŃńÓóŚśŹźŻżÀàÂâÇçÉéÈèÊêËëÎîÏïÔôÙûÛùÜüŸÿÄäÖößÁáÍíÚúÑñ¿¡", Font(27).raw(), TextBlock::End::None)); text->addText( TextBlock("↠😁😂😃emoji😁😂😃emoji😁😂😃", Font("dejavu_sans", 27, Font::Weight::Bold).raw(), TextBlock::End::None)); text->addText(TextBlock("Use fallback font:↠😁😂😃emoji😁😂😃emoji😁😂😃", Font(27).raw(), TextBlock::End::None)); text->addText(TextBlock("Add text,", Font(27).raw(), TextBlock::End::None)); text->addText(TextBlock("Add text,", Font(27).raw(), TextBlock::End::None)); text->addText(TextBlock("Add text,", Font(27).raw(), TextBlock::End::None)); text->addText(TextBlock("Add text,", Font(27).raw(), TextBlock::End::None)); text->addText(TextBlock("long press * ", Font(27, Font::Weight::Bold).raw(), TextBlock::End::None)); text->addText( TextBlock("adds special char, long press # changes input", Font(27).raw(), TextBlock::End::Newline)); text->addText(TextBlock("(and shows it in bottom bar) arrows walk", Font(27).raw(), TextBlock::End::Newline)); text->addText(TextBlock("1 in text mode ", Font(27).raw(), TextBlock::End::None)); text->addText(TextBlock("adds ", Font(46, Font::Weight::Light).raw(), TextBlock::End::None)); text->addText(TextBlock("special chars too", Font(27).raw(), TextBlock::End::None)); text->setInputMode(new InputMode( {InputMode::Abc, InputMode::ABC, InputMode::abc, InputMode::digit}, [=](const UTF8 &temporaryText) { navBarTemporaryMode(temporaryText); }, [=]() { navBarRestoreFromTemporaryMode(); }, [=]() { selectSpecialCharacter(); }, [=](std::function restoreFunction) { application->getCurrentWindow()->startInputModeRestoreTimer(std::move(restoreFunction)); })); text->setPenFocusWidth(0); setFocusItem(text); } } // namespace gui