// Copyright (c) 2017-2021, Mudita Sp. z.o.o. All rights reserved. // For licensing, see https://github.com/mudita/MuditaOS/LICENSE.md #pragma once #include #include namespace gui { class BluetoothStatusData : public SwitchData { public: explicit BluetoothStatusData(BluetoothStatus::State state) : state{state} {} explicit BluetoothStatusData(bool visibility) : visibility{visibility} {} BluetoothStatusData(BluetoothStatus::State state, bool visibility) : state{state}, visibility{visibility} {} [[nodiscard]] auto getState() const noexcept -> std::optional { if (state == BluetoothStatus::State::On) { return true; } return false; } [[nodiscard]] auto getVisibility() const noexcept -> std::optional { return visibility; } private: std::optional state{}; std::optional visibility{}; }; } // namespace gui