// Copyright (c) 2017-2021, Mudita Sp. z.o.o. All rights reserved. // For licensing, see https://github.com/mudita/MuditaOS/LICENSE.md #pragma once #include "WindowsPopupQueue.hpp" #include namespace app { class ApplicationCommon; class PopupBlueprintFactory { private: std::map blueprints; public: void registerBlueprint(gui::popup::ID id, gui::popup::Blueprint &&); std::optional getBlueprint(gui::popup::ID id); }; } // namespace app