// Copyright (c) 2017-2021, Mudita Sp. z.o.o. All rights reserved. // For licensing, see https://github.com/mudita/MuditaOS/LICENSE.md #pragma once #include namespace gui { class ListView; /// @brief Sound selection window class SoundSelectWindow : public AppWindow { public: /// Constructor /// @param app pointer to application /// @param name window name explicit SoundSelectWindow(app::Application *app, std::string name); /// Called before the window is shown /// @param mode show mode /// @param data user switch data void onBeforeShow([[maybe_unused]] ShowMode mode, SwitchData *data) override; void rebuild() override; void buildInterface() override; void destroyInterface() override; private: std::shared_ptr mSoundsModel = nullptr; ListView *mSoundsList = nullptr; }; } // namespace gui