// Copyright (c) 2017-2021, Mudita Sp. z.o.o. All rights reserved. // For licensing, see https://github.com/mudita/MuditaOS/LICENSE.md #pragma once #include "Decoder.hpp" #include namespace audio { namespace internal { struct wavContext; } class decoderWAV : public Decoder { public: explicit decoderWAV(const char *fileName); virtual ~decoderWAV(); uint32_t decode(uint32_t samplesToRead, int16_t *pcmData) override; void setPosition(float pos) override; private: std::vector pcmsamplesbuffer; std::unique_ptr decoderContext; }; } // namespace audio