// Copyright (c) 2017-2020, Mudita Sp. z.o.o. All rights reserved. // For licensing, see https://github.com/mudita/MuditaOS/LICENSE.md #pragma once #include "windows/Names.hpp" #include "widgets/PinLockHandler.hpp" #include #include #include #include #include #include #include #include namespace cellular { class StateChange; } namespace app { inline constexpr auto name_desktop = "ApplicationDesktop"; class ApplicationDesktop : public Application { public: bool need_sim_select = false; struct Notifications { struct Counters { unsigned int SMS = 0; unsigned int Calls = 0; auto areEmpty() { return Calls == 0 && SMS == 0; } }; Counters notSeen; Counters notRead; } notifications; gui::PinLockHandler lockHandler; ApplicationDesktop(std::string name = name_desktop, std::string parent = {}, StartInBackground startInBackground = {false}); virtual ~ApplicationDesktop(); sys::MessagePointer DataReceivedHandler(sys::DataMessage *msgl, sys::ResponseMessage *resp) override; sys::ReturnCodes InitHandler() override; sys::ReturnCodes DeinitHandler() override; sys::ReturnCodes SwitchPowerModeHandler(const sys::ServicePowerMode mode) override final { return sys::ReturnCodes::Success; } void createUserInterface() override; void destroyUserInterface() override; // if there is modem notification and there is no default SIM selected, then we need to select if when unlock is // done bool handle(db::NotificationMessage *msg); bool handle(cellular::StateChange *msg); auto handle(db::query::notifications::GetAllResult *msg) -> bool; auto handle(sdesktop::UpdateOsMessage *msg) -> bool; auto handle(sdesktop::developerMode::ScreenlockCheckEvent *event) -> bool; /** * This static method will be used to lock the phone */ // static bool messageLockPhone( sys::Service* sender, std::string application , const gui::InputEvent& event //); bool showCalls(); bool clearCallsNotification(); bool clearMessagesNotification(); bool requestNotSeenNotifications(); bool requestNotReadNotifications(); unsigned int getLockPassHash() const noexcept { return lockPassHash; } private: void activeSimChanged(std::string value); void lockPassHashChanged(std::string value); unsigned int lockPassHash = 0; }; template <> struct ManifestTraits { static auto GetManifest() -> manager::ApplicationManifest { return {{manager::actions::Launch, manager::actions::RequestPin, manager::actions::RequestPuk, manager::actions::RequestPinChange, manager::actions::UnlockSim, manager::actions::BlockSim, manager::actions::ShowMMIResponse, manager::actions::DisplayCMEError}}; } }; } /* namespace app */