// Copyright (c) 2017-2024, Mudita Sp. z.o.o. All rights reserved. // For licensing, see https://github.com/mudita/MuditaOS/blob/master/LICENSE.md #include "SoundsPlayer.hpp" SoundsPlayer::SoundsPlayer(app::ApplicationCommon *app) : audioOperations{std::make_unique(app)} {} bool SoundsPlayer::play(const std::string &path, AudioStoppedCallback cb) { audioStoppedCallback = nullptr; return audioOperations->play(path, [this, path, cb](audio::RetCode retCode, audio::Token token) { if (retCode != audio::RetCode::Success || !token.IsValid()) { LOG_ERROR("Audio preview callback failed with retcode = %s. Token validity: %d", str(retCode).c_str(), token.IsValid()); return; } currentState = State::Playing; currentToken = token; currentPath = path; audioStoppedCallback = cb; }); } bool SoundsPlayer::pause() { return audioOperations->pause(currentToken, [this](audio::RetCode retCode, audio::Token token) { if (token != currentToken) { LOG_ERROR("Audio preview pause failed: wrong token"); return; } if (retCode != audio::RetCode::Success || !token.IsValid()) { LOG_ERROR("Audio preview pause failed with retcode = %s. Token validity: %d", str(retCode).c_str(), token.IsValid()); return; } currentState = State::Paused; }); } bool SoundsPlayer::resume() { return audioOperations->resume(currentToken, [this](audio::RetCode retCode, audio::Token token) { if (token != currentToken) { LOG_ERROR("Audio preview resume failed: wrong token"); return; } if (retCode != audio::RetCode::Success || !token.IsValid()) { LOG_ERROR("Audio preview pause failed with retcode = %s. Token validity: %d", str(retCode).c_str(), token.IsValid()); return; } currentState = State::Playing; }); } bool SoundsPlayer::stop() { audioStoppedCallback = nullptr; if (currentToken.IsValid()) { return audioOperations->stop(currentToken, [this](audio::RetCode, audio::Token) { currentState = State::Stopped; }); } return false; } bool SoundsPlayer::stop(audio::Token token) { if (currentToken.IsValid() && currentToken == token) { currentState = State::Stopped; if (audioStoppedCallback != nullptr) { audioStoppedCallback(); } return true; } return false; } bool SoundsPlayer::isInState(State state) const noexcept { return currentState == state; } bool SoundsPlayer::previouslyPlayed(const std::string &filePath) const { return currentToken.IsValid() && currentPath == filePath; }