// Copyright (c) 2017-2025, Mudita Sp. z.o.o. All rights reserved. // For licensing, see https://github.com/mudita/MuditaOS/blob/master/LICENSE.md #pragma once #include "Decoder.hpp" #include namespace audio { class DecoderWAV : public Decoder { public: explicit DecoderWAV(const std::string &filePath); ~DecoderWAV() override; auto decode(std::uint32_t samplesToRead, std::int16_t *pcmData) -> std::int32_t override; auto setPosition(float pos) -> void override; auto rewind() -> void override; private: std::unique_ptr wav; // Callback for when data needs to be read from the client. // // pUserData [in] The user data that was passed to drwav_open() and family. // pBufferOut [out] The output buffer. // bytesToRead [in] The number of bytes to read. // // Returns the number of bytes actually read. // // A return value of less than bytesToRead indicates the end of the stream. Do _not_ return from this callback // until either the entire bytesToRead is filled or you have reached the end of the stream. static auto drwavRead(void *pUserData, void *pBufferOut, std::size_t bytesToRead) -> std::size_t; // Callback for when data needs to be seeked. // // pUserData [in] The user data that was passed to drwav_init() and family. // offset [in] The number of bytes to move, relative to the origin. Will never be negative. // origin [in] The origin of the seek - the current position or the start of the stream. // // Returns whether the seek was successful. // // The offset will never be negative. Whether it is relative to the beginning or current position is // determined by the "origin" parameter which will be either drwav_seek_origin_start or // drwav_seek_origin_current. static auto drwavSeek(void *pUserData, int offset, drwav_seek_origin origin) -> drwav_bool32; }; } // namespace audio