[BH-1410] Alarms predefined order Added specific order of alarm list under alarms settings. Sorting is based on track id.
18 files changed, 3 insertions(+), 0 deletions(-) M image/assets/audio/bell/alarm/Acoustic_Vibes.mp3 M image/assets/audio/bell/alarm/Always_With_You.mp3 M image/assets/audio/bell/alarm/Autumnal_Sea.mp3 M image/assets/audio/bell/alarm/Back_Porch.mp3 M image/assets/audio/bell/alarm/Bubbling_Brook.mp3 M image/assets/audio/bell/alarm/Cowboy_Chords.mp3 M image/assets/audio/bell/alarm/Delightful_Morning.mp3 M image/assets/audio/bell/alarm/Hawaiian_Blues.mp3 M image/assets/audio/bell/alarm/Koshi_Dream.mp3 M image/assets/audio/bell/alarm/Love_Peace_and_Harmony.mp3 M image/assets/audio/bell/alarm/Morning_Dew.mp3 M image/assets/audio/bell/alarm/Natures_Harmony.mp3 M image/assets/audio/bell/alarm/Reverie_Harp.mp3 M image/assets/audio/bell/alarm/Sunrise_Guitar.mp3 M image/assets/audio/bell/alarm/Tibetan_Bowls.mp3 M image/assets/audio/bell/alarm/Tongue_Drum.mp3 M image/assets/audio/bell/alarm/Tranquil_Rainstick.mp3 M products/BellHybrid/apps/common/src/SoundsRepository.cpp
M image/assets/audio/bell/alarm/Acoustic_Vibes.mp3 => image/assets/audio/bell/alarm/Acoustic_Vibes.mp3 +0 -0
M image/assets/audio/bell/alarm/Always_With_You.mp3 => image/assets/audio/bell/alarm/Always_With_You.mp3 +0 -0
M image/assets/audio/bell/alarm/Autumnal_Sea.mp3 => image/assets/audio/bell/alarm/Autumnal_Sea.mp3 +0 -0
M image/assets/audio/bell/alarm/Back_Porch.mp3 => image/assets/audio/bell/alarm/Back_Porch.mp3 +0 -0
M image/assets/audio/bell/alarm/Bubbling_Brook.mp3 => image/assets/audio/bell/alarm/Bubbling_Brook.mp3 +0 -0
M image/assets/audio/bell/alarm/Cowboy_Chords.mp3 => image/assets/audio/bell/alarm/Cowboy_Chords.mp3 +0 -0
M image/assets/audio/bell/alarm/Delightful_Morning.mp3 => image/assets/audio/bell/alarm/Delightful_Morning.mp3 +0 -0
M image/assets/audio/bell/alarm/Hawaiian_Blues.mp3 => image/assets/audio/bell/alarm/Hawaiian_Blues.mp3 +0 -0
M image/assets/audio/bell/alarm/Koshi_Dream.mp3 => image/assets/audio/bell/alarm/Koshi_Dream.mp3 +0 -0
M image/assets/audio/bell/alarm/Love_Peace_and_Harmony.mp3 => image/assets/audio/bell/alarm/Love_Peace_and_Harmony.mp3 +0 -0
M image/assets/audio/bell/alarm/Morning_Dew.mp3 => image/assets/audio/bell/alarm/Morning_Dew.mp3 +0 -0
M image/assets/audio/bell/alarm/Natures_Harmony.mp3 => image/assets/audio/bell/alarm/Natures_Harmony.mp3 +0 -0
M image/assets/audio/bell/alarm/Reverie_Harp.mp3 => image/assets/audio/bell/alarm/Reverie_Harp.mp3 +0 -0
M image/assets/audio/bell/alarm/Sunrise_Guitar.mp3 => image/assets/audio/bell/alarm/Sunrise_Guitar.mp3 +0 -0
M image/assets/audio/bell/alarm/Tibetan_Bowls.mp3 => image/assets/audio/bell/alarm/Tibetan_Bowls.mp3 +0 -0
M image/assets/audio/bell/alarm/Tongue_Drum.mp3 => image/assets/audio/bell/alarm/Tongue_Drum.mp3 +0 -0
M image/assets/audio/bell/alarm/Tranquil_Rainstick.mp3 => image/assets/audio/bell/alarm/Tranquil_Rainstick.mp3 +0 -0
M products/BellHybrid/apps/common/src/SoundsRepository.cpp => products/BellHybrid/apps/common/src/SoundsRepository.cpp +3 -0
@@ 17,6 17,9 @@ SoundsRepository::SoundsRepository(std::filesystem::path dirToScan) for (auto const &entry : std::filesystem::directory_iterator(dirToScan)) { processEntry(entry); } /// Sort entries by track ID std::sort(samples.begin(), samples.end(), [](const auto &a, const auto &b) { return a.track < b.track; }); } std::optional<std::filesystem::path> SoundsRepository::titleToPath(const UTF8 &title) const {