M image/assets/audio/bell/alarm/Always_With_You.mp3 => image/assets/audio/bell/alarm/Always_With_You.mp3 +0 -0
M module-audio/Audio/decoder/Decoder.hpp => module-audio/Audio/decoder/Decoder.hpp +1 -1
@@ 84,7 84,7 @@ namespace audio
float position = 0;
std::FILE *fd = nullptr;
std::unique_ptr<char[]> streamBuffer;
- uint32_t fileSize = 0;
+ uint32_t fileSize = 0;
std::string filePath;
// Worker buffer used for converting mono stream to stereo
M module-services/service-cellular/ServiceCellular.cpp => module-services/service-cellular/ServiceCellular.cpp +13 -13
@@ 1960,22 1960,22 @@ auto ServiceCellular::handleCellularGetFirmwareVersionMessage(sys::Message *msg)
auto ServiceCellular::handleEVMStatusMessage(sys::Message *msg) -> std::shared_ptr<sys::ResponseMessage>
{
using namespace bsp::cellular::status;
- auto message = static_cast<sevm::StatusStateMessage *>(msg);
- auto status_pin = message->state;
- if (priv->modemResetHandler->handleStatusPinEvent(status_pin == value::ACTIVE)) {
- return std::make_shared<CellularResponseMessage>(true);
- }
+ auto message = static_cast<sevm::StatusStateMessage *>(msg);
+ auto status_pin = message->state;
+ if (priv->modemResetHandler->handleStatusPinEvent(status_pin == value::ACTIVE)) {
+ return std::make_shared<CellularResponseMessage>(true);
+ }
- if (status_pin == value::ACTIVE) {
- if (priv->state->get() == State::ST::PowerUpProcedure) {
- priv->state->set(State::ST::PowerUpInProgress); // and go to baud detect as usual
- }
+ if (status_pin == value::ACTIVE) {
+ if (priv->state->get() == State::ST::PowerUpProcedure) {
+ priv->state->set(State::ST::PowerUpInProgress); // and go to baud detect as usual
}
- if (status_pin == value::INACTIVE) {
- if (priv->state->get() == State::ST::PowerDownWaiting) {
- priv->state->set(State::ST::PowerDown);
- }
+ }
+ if (status_pin == value::INACTIVE) {
+ if (priv->state->get() == State::ST::PowerDownWaiting) {
+ priv->state->set(State::ST::PowerDown);
}
+ }
return std::make_shared<CellularResponseMessage>(true);
}