@@ 78,7 78,7 @@ namespace app
std::string parent,
StatusIndicators statusIndicators,
StartInBackground startInBackground,
- uint32_t stackDepth,
+ std::uint32_t stackDepth,
sys::ServicePriority priority)
: Service(std::move(name), std::move(parent), stackDepth, priority),
popupFilter(std::make_unique<gui::popup::Filter>()), windowsStackImpl(std::make_unique<WindowsStack>()),
@@ 192,14 192,14 @@ namespace app
{
const auto actualTimeStamp = xTaskGetTickCount();
if (keyTranslator->isKeyPressTimedOut(actualTimeStamp)) {
- gui::InputEvent iev = keyTranslator->translate(actualTimeStamp);
- messageInputEventApplication(this, this->GetName(), iev);
+ const auto inputEvent = keyTranslator->translate(actualTimeStamp);
+ messageInputEventApplication(this, this->GetName(), inputEvent);
keyTranslator->resetPreviousKeyPress();
longPressTimer.stop();
debug_input_events("AppInput -> K:|%s|, S:|%s|, App:|%s|, W:|%s|",
- magic_enum::enum_name(iev.getKeyCode()).data(),
- magic_enum::enum_name(iev.getState()).data(),
+ magic_enum::enum_name(inputEvent.getKeyCode()).data(),
+ magic_enum::enum_name(inputEvent.getState()).data(),
GetName().c_str(),
getCurrentWindow()->getName().c_str());
}
@@ 231,8 231,9 @@ namespace app
bus.sendUnicast(std::move(message), service::name::gui);
}
- if (suspendInProgress)
+ if (suspendInProgress) {
suspendInProgress = false;
+ }
}
void ApplicationCommon::updateStatuses(gui::AppWindow *window) const
@@ 254,7 255,7 @@ namespace app
{
const auto currentWindow = getCurrentWindow();
auto msg = std::make_shared<AppUpdateWindowMessage>(
- currentWindow ? currentWindow->getName() : "", std::move(data), command, refreshMode);
+ (currentWindow != nullptr) ? currentWindow->getName() : "", std::move(data), command, refreshMode);
bus.sendUnicast(std::move(msg), this->GetName());
}
@@ 277,12 278,16 @@ namespace app
window = getCurrentWindow()->getName();
auto msg = std::make_shared<AppSwitchWindowMessage>(
window, getCurrentWindow()->getName(), std::move(data), cmd, reason);
- bus.sendUnicast(msg, this->GetName());
+ bus.sendUnicast(std::move(msg), this->GetName());
}
else {
auto msg = std::make_shared<AppSwitchWindowMessage>(
- windowName, getCurrentWindow() ? getCurrentWindow()->getName() : "", std::move(data), cmd, reason);
- bus.sendUnicast(msg, this->GetName());
+ windowName,
+ (getCurrentWindow() != nullptr) ? getCurrentWindow()->getName() : "",
+ std::move(data),
+ cmd,
+ reason);
+ bus.sendUnicast(std::move(msg), this->GetName());
}
}
@@ 291,14 296,14 @@ namespace app
std::unique_ptr<gui::SwitchData> data,
SwitchReason reason)
{
- bus.sendUnicast(std::make_shared<AppSwitchWindowPopupMessage>(windowName, std::move(data), reason, d),
- this->GetName());
+ auto msg = std::make_shared<AppSwitchWindowPopupMessage>(windowName, std::move(data), reason, d);
+ bus.sendUnicast(std::move(msg), this->GetName());
}
void ApplicationCommon::returnToPreviousWindow()
{
auto window = windowsStack().get(previousWindow);
- if (not window) {
+ if (!window.has_value()) {
LOG_DEBUG("No window to back from - get to previous app");
app::manager::Controller::switchBack(this);
return;
@@ 329,16 334,16 @@ namespace app
void ApplicationCommon::refreshWindow(gui::RefreshModes mode)
{
- auto window = windowsStack().get(topWindow);
- if (window) {
+ const auto &window = windowsStack().get(topWindow);
+ if (window.has_value()) {
auto msg = std::make_shared<AppRefreshMessage>(mode, *window);
- bus.sendUnicast(msg, this->GetName());
+ bus.sendUnicast(std::move(msg), this->GetName());
}
}
sys::MessagePointer ApplicationCommon::DataReceivedHandler(sys::DataMessage *msgl)
{
- auto msg = dynamic_cast<cellular::NotificationMessage *>(msgl);
+ const auto msg = dynamic_cast<cellular::NotificationMessage *>(msgl);
if (msg != nullptr) {
if (msg->content == cellular::NotificationMessage::Content::SignalStrengthUpdate) {
return handleSignalStrengthUpdate(msgl);
@@ 395,7 400,7 @@ namespace app
}
}
- sys::MessagePointer ApplicationCommon::handleSignalStrengthUpdate(sys::Message *msgl)
+ sys::MessagePointer ApplicationCommon::handleSignalStrengthUpdate([[maybe_unused]] sys::Message *msgl)
{
if ((state == State::ACTIVE_FORGROUND) && getCurrentWindow()->updateSignalStrength()) {
refreshWindow(gui::RefreshModes::GUI_REFRESH_FAST);
@@ 403,7 408,7 @@ namespace app
return sys::msgHandled();
}
- sys::MessagePointer ApplicationCommon::handleNetworkAccessTechnologyUpdate(sys::Message *msgl)
+ sys::MessagePointer ApplicationCommon::handleNetworkAccessTechnologyUpdate([[maybe_unused]] sys::Message *msgl)
{
if ((state == State::ACTIVE_FORGROUND) && getCurrentWindow()->updateNetworkAccessTechnology()) {
refreshWindow(gui::RefreshModes::GUI_REFRESH_FAST);
@@ 413,14 418,14 @@ namespace app
sys::MessagePointer ApplicationCommon::handleInputEvent(sys::Message *msgl)
{
- AppInputEventMessage *msg = reinterpret_cast<AppInputEventMessage *>(msgl);
+ const auto msg = static_cast<AppInputEventMessage *>(msgl);
if (msg->getEvent().isKeyPress()) {
longPressTimer.start();
}
else if (msg->getEvent().isShortRelease()) {
longPressTimer.stop();
}
- if (not windowsStack().isEmpty() && getCurrentWindow()->onInput(msg->getEvent())) {
+ if (!windowsStack().isEmpty() && getCurrentWindow()->onInput(msg->getEvent())) {
refreshWindow(gui::RefreshModes::GUI_REFRESH_FAST);
}
return sys::msgHandled();
@@ 431,10 436,10 @@ namespace app
if (this->getState() != app::ApplicationCommon::State::ACTIVE_FORGROUND) {
LOG_FATAL("!!! Terrible terrible damage! application with no focus grabbed key!");
}
- sevm::KbdMessage *msg = static_cast<sevm::KbdMessage *>(msgl);
- gui::InputEvent iev = keyTranslator->translate(msg->key);
- if (!iev.is(gui::KeyCode::KEY_UNDEFINED)) {
- messageInputEventApplication(this, this->GetName(), iev);
+ const auto msg = static_cast<sevm::KbdMessage *>(msgl);
+ const auto inputEvent = keyTranslator->translate(msg->key);
+ if (!inputEvent.is(gui::KeyCode::KEY_UNDEFINED)) {
+ messageInputEventApplication(this, this->GetName(), inputEvent);
}
debug_input_events("AppInput -> K:|%s|, S:|%s|, App:|%s|, W:|%s|",
@@ 462,12 467,12 @@ namespace app
return sys::msgHandled();
}
- sys::MessagePointer ApplicationCommon::handleMinuteUpdated(sys::Message *msgl)
+ sys::MessagePointer ApplicationCommon::handleMinuteUpdated([[maybe_unused]] sys::Message *msgl)
{
if (state == State::ACTIVE_FORGROUND) {
- if (auto reqestedRefreshMode = getCurrentWindow()->updateTime();
- reqestedRefreshMode != gui::RefreshModes::GUI_REFRESH_NONE) {
- refreshWindow(reqestedRefreshMode);
+ if (const auto requestedRefreshMode = getCurrentWindow()->updateTime();
+ requestedRefreshMode != gui::RefreshModes::GUI_REFRESH_NONE) {
+ refreshWindow(requestedRefreshMode);
}
}
return sys::msgHandled();
@@ 475,7 480,7 @@ namespace app
sys::MessagePointer ApplicationCommon::handleAction(sys::Message *msgl)
{
- auto *msg = static_cast<AppActionRequest *>(msgl);
+ const auto msg = static_cast<AppActionRequest *>(msgl);
const auto action = msg->getAction();
try {
const auto &actionHandler = receivers.at(action);
@@ 498,7 503,7 @@ namespace app
sys::MessagePointer ApplicationCommon::handleApplicationSwitch(sys::Message *msgl)
{
- auto *msg = static_cast<AppSwitchMessage *>(msgl);
+ const auto msg = static_cast<AppSwitchMessage *>(msgl);
switch (msg->getApplicationStartupReason()) {
case StartupReason::Launch:
@@ 512,10 517,10 @@ namespace app
sys::MessagePointer ApplicationCommon::handleApplicationSwitchLaunch(sys::Message *msgl)
{
- auto *msg = static_cast<AppSwitchMessage *>(msgl);
+ const auto msg = static_cast<AppSwitchMessage *>(msgl);
bool handled = false;
LOG_DEBUG("AppSwitch: %s", msg->getTargetApplicationName().c_str());
- // Application is starting or it is in the background. Upon switch command if name if correct it goes
+ // Application is starting or it is in the background. Upon switch command if name is correct it goes
// foreground
if ((state == State::ACTIVATING) || (state == State::INITIALIZING) || (state == State::ACTIVE_BACKGROUND)) {
@@ 557,7 562,7 @@ namespace app
return sys::msgNotHandled();
}
- sys::MessagePointer ApplicationCommon::handleApplicationSwitchOnAction(sys::Message *msgl)
+ sys::MessagePointer ApplicationCommon::handleApplicationSwitchOnAction([[maybe_unused]] sys::Message *msgl)
{
if ((state == State::ACTIVATING) || (state == State::INITIALIZING) || (state == State::ACTIVE_BACKGROUND)) {
setState(State::ACTIVE_FORGROUND);
@@ 574,16 579,17 @@ namespace app
{
const auto msg = static_cast<AppSwitchWindowMessage *>(msgl);
const auto windowName = msg->getWindowName();
- if (not windowsFactory.isRegistered(windowName)) {
+ if (!windowsFactory.isRegistered(windowName)) {
LOG_ERROR("No such window: %s", windowName.c_str());
return sys::msgHandled();
}
- auto switchData = std::move(msg->getData());
+ const auto switchData = std::move(msg->getData());
if (switchData && switchData->ignoreCurrentWindowOnStack) {
windowsStack().pop();
}
- auto anotherWindowOnTop = (not isCurrentWindow(windowName)) and (not windowsStack().isEmpty());
+
+ const auto anotherWindowOnTop = !isCurrentWindow(windowName) && !windowsStack().isEmpty();
if (anotherWindowOnTop) {
auto closeReason = gui::Window::CloseReason::WindowSwitch;
switch (msg->getReason()) {
@@ 612,7 618,7 @@ namespace app
/// This is kind of gentle hack on our stateless Application Window management switching
/// if we are not requesting for popup and we cant handle next popup - just refresh the window
/// else -> popup will refresh it for us
- if (not tryShowPopup()) {
+ if (!tryShowPopup()) {
refreshWindow(gui::RefreshModes::GUI_REFRESH_DEEP);
}
return sys::msgHandled();
@@ 620,9 626,9 @@ namespace app
bool ApplicationCommon::handleUpdateTextRefresh(gui::SwitchData *data)
{
- auto ret = dynamic_cast<gui::SwitchSpecialChar *>(data);
- if (ret != nullptr && ret->type == gui::SwitchSpecialChar::Type::Response) {
- auto text = dynamic_cast<gui::Text *>(getCurrentWindow()->getFocusItem());
+ const auto ret = dynamic_cast<gui::SwitchSpecialChar *>(data);
+ if ((ret != nullptr) && (ret->type == gui::SwitchSpecialChar::Type::Response)) {
+ const auto text = dynamic_cast<gui::Text *>(getCurrentWindow()->getFocusItem());
if (text != nullptr) {
text->addText(ret->getDescription());
refreshWindow(gui::RefreshModes::GUI_REFRESH_DEEP);
@@ 634,10 640,10 @@ namespace app
sys::MessagePointer ApplicationCommon::handleUpdateWindow(sys::Message *msgl)
{
- auto msg = static_cast<AppUpdateWindowMessage *>(msgl);
- auto haveBuilder = windowsFactory.isRegistered(msg->getWindowName());
- auto window = isCurrentWindow(msg->getWindowName());
- if (haveBuilder && window) {
+ const auto msg = static_cast<AppUpdateWindowMessage *>(msgl);
+ const auto haveBuilder = windowsFactory.isRegistered(msg->getWindowName());
+ const auto isWindowOnTop = isCurrentWindow(msg->getWindowName());
+ if (haveBuilder && isWindowOnTop) {
const auto &switchData = msg->getData();
getCurrentWindow()->handleSwitchData(switchData.get());
getCurrentWindow()->onBeforeShow(msg->getCommand(), switchData.get());
@@ 648,12 654,12 @@ namespace app
msg->getWindowName().c_str(),
GetName().c_str(),
haveBuilder ? "yes" : "no",
- window ? "yes" : "no");
+ isWindowOnTop ? "yes" : "no");
}
return sys::msgHandled();
}
- sys::MessagePointer ApplicationCommon::handleAppClose(sys::Message *msgl)
+ sys::MessagePointer ApplicationCommon::handleAppClose([[maybe_unused]] sys::Message *msgl)
{
setState(State::DEACTIVATING);
@@ 667,10 673,9 @@ namespace app
app::manager::Controller::finalizingClose(this);
return sys::msgHandled();
}
- else {
- app::manager::Controller::confirmClose(this);
- return sys::msgHandled();
- }
+
+ app::manager::Controller::confirmClose(this);
+ return sys::msgHandled();
}
void ApplicationCommon::checkBlockingRequests()
@@ 682,7 687,7 @@ namespace app
}
}
- sys::MessagePointer ApplicationCommon::handleAppRebuild(sys::Message *msgl)
+ sys::MessagePointer ApplicationCommon::handleAppRebuild([[maybe_unused]] sys::Message *msgl)
{
LOG_INFO("Application %s rebuilding gui", GetName().c_str());
windowsStack().rebuildWindows(windowsFactory, this);
@@ 696,7 701,7 @@ namespace app
sys::MessagePointer ApplicationCommon::handleAppRefresh(sys::Message *msgl)
{
- auto *msg = static_cast<AppRefreshMessage *>(msgl);
+ const auto msg = static_cast<AppRefreshMessage *>(msgl);
assert(msg);
if (windowsStack().isEmpty() || (getCurrentWindow()->getName() != msg->getWindowName())) {
LOG_DEBUG("Ignore request for window %s we are on window %s",
@@ 714,20 719,20 @@ namespace app
LOG_ERROR("Current window is not defined - can't dump DOM");
return sys::msgNotHandled();
}
- auto window = getCurrentWindow();
+ const auto window = getCurrentWindow();
if (window == nullptr) {
LOG_ERROR("No window - can't dump DOM");
return sys::msgNotHandled();
}
- auto request = static_cast<app::manager::DOMRequest *>(msgl);
+ const auto request = static_cast<app::manager::DOMRequest *>(msgl);
LOG_DEBUG("Get DOM for: %s", request->getSenderName().c_str());
bus.sendUnicast(DOMResponder(GetName(), *window, std::move(request->event)).build(), request->getSenderName());
return sys::msgHandled();
}
- sys::MessagePointer ApplicationCommon::handleAppFocusLost(sys::Message *msgl)
+ sys::MessagePointer ApplicationCommon::handleAppFocusLost([[maybe_unused]] sys::Message *msgl)
{
if (state == State::ACTIVE_FORGROUND) {
setState(State::ACTIVE_BACKGROUND);
@@ 736,7 741,7 @@ namespace app
return sys::msgHandled();
}
- sys::MessagePointer ApplicationCommon::handleSimStateUpdateMessage(sys::Message *msgl)
+ sys::MessagePointer ApplicationCommon::handleSimStateUpdateMessage([[maybe_unused]] sys::Message *msgl)
{
if (getCurrentWindow()->updateSim()) {
refreshWindow(gui::RefreshModes::GUI_REFRESH_FAST);
@@ 790,47 795,49 @@ namespace app
manager::actions::ActionParamsPtr &&data)
{
auto msg = std::make_shared<AppActionRequest>(actionId, std::move(data));
- sender->bus.sendUnicast(msg, applicationName);
+ sender->bus.sendUnicast(std::move(msg), applicationName);
}
void ApplicationCommon::messageSwitchApplication(sys::Service *sender,
- std::string application,
- std::string window,
+ const std::string &application,
+ const std::string &window,
std::unique_ptr<gui::SwitchData> data,
StartupReason startupReason)
{
auto msg = std::make_shared<AppSwitchMessage>(application, window, std::move(data), startupReason);
- sender->bus.sendUnicast(msg, application);
+ sender->bus.sendUnicast(std::move(msg), application);
}
- void ApplicationCommon::messageCloseApplication(sys::Service *sender, std::string application)
+ void ApplicationCommon::messageCloseApplication(sys::Service *sender, const std::string &application)
{
auto msg = std::make_shared<AppMessage>(MessageType::AppClose);
- sender->bus.sendUnicast(msg, application);
+ sender->bus.sendUnicast(std::move(msg), application);
}
- void ApplicationCommon::messageRebuildApplication(sys::Service *sender, std::string application)
+ void ApplicationCommon::messageRebuildApplication(sys::Service *sender, const std::string &application)
{
auto msg = std::make_shared<AppRebuildMessage>();
- sender->bus.sendUnicast(msg, application);
+ sender->bus.sendUnicast(std::move(msg), application);
}
- void ApplicationCommon::messageApplicationLostFocus(sys::Service *sender, std::string application)
+ void ApplicationCommon::messageApplicationLostFocus(sys::Service *sender, const std::string &application)
{
- sender->bus.sendUnicast(std::make_shared<AppLostFocusMessage>(), application);
+ auto msg = std::make_shared<AppLostFocusMessage>();
+ sender->bus.sendUnicast(std::move(msg), application);
}
void ApplicationCommon::messageSwitchBack(sys::Service *sender, const std::string &application)
{
- sender->bus.sendUnicast(std::make_shared<AppSwitchBackMessage>(), application);
+ auto msg = std::make_shared<AppSwitchBackMessage>();
+ sender->bus.sendUnicast(std::move(msg), application);
}
void ApplicationCommon::messageInputEventApplication(sys::Service *sender,
- std::string application,
+ const std::string &application,
const gui::InputEvent &event)
{
auto msg = std::make_shared<AppInputEventMessage>(event);
- sender->bus.sendUnicast(msg, application);
+ sender->bus.sendUnicast(std::move(msg), application);
}
void ApplicationCommon::actionPopupPush(std::unique_ptr<gui::SwitchData> params)
@@ 844,11 851,10 @@ namespace app
// two lines below is to **not** loose data on copy on dynamic_cast, but to move the data
(void)params.release();
auto data = std::unique_ptr<gui::PopupRequestParams>(rdata);
- auto id = data->getPopupId();
+ const auto id = data->getPopupId();
auto blueprint = popupBlueprint.getBlueprint(id);
- auto appNameWhichAskForPopup = data->nameOfSenderApplication;
- auto topOfWindowsStackId = windowsStack().getWindowData(app::topWindow)->disposition.id;
+ const auto topOfWindowsStackId = windowsStack().getWindowData(app::topWindow)->disposition.id;
if (data->ignoreIfTheSamePopupIsOnTopOfTheStack && id == topOfWindowsStackId) {
LOG_WARN("ignoring popup because the same is already on the top of the stack");
return;
@@ 889,7 895,7 @@ namespace app
using namespace gui::popup;
auto request = windowsPopupQueue->popRequest(getPopupFilter());
- if (!request) {
+ if (!request.has_value()) {
return false;
}
@@ 904,7 910,7 @@ namespace app
LOG_DEBUG("handling popup: %s", popup);
/// request handle actually switches window to popup window
auto retval = request->handle();
- if (not retval) {
+ if (!retval) {
LOG_ERROR("Popup %s handling failure, please check registered blueprint!", popup);
}
@@ 914,8 920,19 @@ namespace app
void ApplicationCommon::abortPopup(gui::popup::ID id)
{
const auto popupName = gui::popup::resolveWindowName(id);
- LOG_INFO("abort popup: %s from window %s", popupName.c_str(), getCurrentWindow()->getName().c_str());
- if (not windowsStack().pop(popupName)) {
+
+ /* Hack for dropping tethering confirmation window on locked phone to prevent removing
+ * phone lock popup, thus unlocking the phone without providing passcode. */
+ if ((id == gui::popup::ID::Tethering) &&
+ windowsStack().isWindowOnStack(gui::popup::window::phone_lock_window)) {
+ LOG_INFO("Aborting tethering confirmation window on locked phone");
+ windowsStack().drop(popupName);
+ return;
+ }
+
+ /* Regular popup aborting handler */
+ LOG_INFO("Aborting popup %s from window %s", popupName.c_str(), getCurrentWindow()->getName().c_str());
+ if (!windowsStack().pop(popupName)) {
return;
}
if (popupName == getCurrentWindow()->getName()) {
@@ 923,26 940,26 @@ namespace app
}
}
- void ApplicationCommon::requestShutdownWindow(std::string windowName)
+ void ApplicationCommon::requestShutdownWindow(const std::string &windowName)
{
#if DEBUG_APPLICATION_MANAGEMENT == 1
LOG_INFO("switching [%s] to shutdown window: %s",
GetName().c_str(),
windowName.length() ? windowName.c_str() : default_window.c_str());
#endif
- if (not windowsFactory.isRegistered(windowName)) {
+ if (!windowsFactory.isRegistered(windowName)) {
LOG_ERROR("Cannot find window %s windowsFactory in application: %s", windowName.c_str(), GetName().c_str());
return;
}
pushWindow(windowName);
const auto window = getWindow(windowName);
- if (not window) {
+ if (window == nullptr) {
LOG_ERROR("Cannot find window %s in application %s", windowName.c_str(), GetName().c_str());
return;
}
- const auto response = bus.sendUnicastSync(
+ const auto &response = bus.sendUnicastSync(
std::make_shared<service::gui::DrawMessage>(window->buildDrawList(), gui::RefreshModes::GUI_REFRESH_DEEP),
service::name::gui,
100);
@@ 989,31 1006,31 @@ namespace app
if (windowsStack().isEmpty()) {
windowsStack().push(default_window, windowsFactory.build(this, default_window));
}
- auto windowname = windowsStack().get(topWindow);
- auto window = windowsStack().get(*windowname);
- if (windowname != window->getName()) {
- LOG_FATAL("Factory vs Builtin name mismatch ! %s vs %s", windowname->c_str(), window->getName().c_str());
- window->setName(*windowname);
+ const auto &windowName = windowsStack().get(topWindow);
+ const auto window = windowsStack().get(*windowName);
+ if (windowName != window->getName()) {
+ LOG_FATAL("Factory vs Builtin name mismatch ! %s vs %s", windowName->c_str(), window->getName().c_str());
+ window->setName(*windowName);
}
return window;
}
bool ApplicationCommon::isCurrentWindow(const std::string &windowName) const noexcept
{
- if (const auto &window = windowsStack().get(topWindow); window != std::nullopt) {
+ if (const auto &window = windowsStack().get(topWindow); window.has_value()) {
return window == windowName;
}
- LOG_ERROR("no window: %s", windowName.c_str());
+ LOG_ERROR("No window: %s", windowName.c_str());
return false;
}
bool ApplicationCommon::isPreviousWindow(const std::string &windowName) const noexcept
{
- if (const auto &previousWindowName = getPreviousWindow(); previousWindowName != std::nullopt) {
+ if (const auto &previousWindowName = getPreviousWindow(); previousWindowName.has_value()) {
return previousWindowName == windowName;
}
- LOG_WARN("no previous window");
+ LOG_WARN("No previous window");
return false;
}
@@ 1039,16 1056,15 @@ namespace app
void ApplicationCommon::handleNotificationsChanged(std::unique_ptr<gui::SwitchData> notificationsParams)
{
- if (auto window = getCurrentWindow()->getName(); window == gui::popup::window::phone_lock_window) {
-
- auto refreshMode = getRefreshModeFromNotifications(notificationsParams.get());
+ if (const auto &window = getCurrentWindow()->getName(); window == gui::popup::window::phone_lock_window) {
+ const auto refreshMode = getRefreshModeFromNotifications(notificationsParams.get());
updateCurrentWindow(std::move(notificationsParams), gui::ShowMode::GUI_SHOW_INIT, refreshMode);
}
}
gui::RefreshModes ApplicationCommon::getRefreshModeFromNotifications(gui::SwitchData *notificationsParams)
{
- auto data = static_cast<manager::actions::NotificationsChangedParams *>(notificationsParams);
+ const auto data = static_cast<manager::actions::NotificationsChangedParams *>(notificationsParams);
return data->fastRefreshOnNotificationUpdate() ? gui::RefreshModes::GUI_REFRESH_FAST
: gui::RefreshModes::GUI_REFRESH_DEEP;
}
@@ 1,4 1,4 @@
-// Copyright (c) 2017-2022, Mudita Sp. z.o.o. All rights reserved.
+// Copyright (c) 2017-2023, Mudita Sp. z.o.o. All rights reserved.
// For licensing, see https://github.com/mudita/MuditaOS/LICENSE.md
#pragma once
@@ 23,7 23,6 @@
#include <list> // for list
#include <map> // for allocator, map
#include <memory> // for make_shared
-#include <stdint.h> // for uint32_t
#include <string> // for string
#include <utility> // for move, pair
#include <vector> // for vector
@@ 189,8 188,7 @@ namespace app
std::unique_ptr<gui::popup::Filter> popupFilter;
std::unique_ptr<WindowsStack> windowsStackImpl;
std::string default_window;
- State state = State::DEACTIVATED;
- bool phoneIsLocked = false;
+ State state = State::DEACTIVATED;
sys::MessagePointer handleSignalStrengthUpdate(sys::Message *msgl);
sys::MessagePointer handleNetworkAccessTechnologyUpdate(sys::Message *msgl);
@@ 224,7 222,7 @@ namespace app
std::string parent = "",
StatusIndicators statusIndicators = StatusIndicators{},
StartInBackground startInBackground = {false},
- uint32_t stackDepth = 4096,
+ std::uint32_t stackDepth = 1024 * 4,
sys::ServicePriority priority = sys::ServicePriority::Idle);
virtual ~ApplicationCommon() noexcept;
@@ 328,13 326,13 @@ namespace app
manager::actions::ActionId actionId,
manager::actions::ActionParamsPtr &&data);
static void messageSwitchApplication(sys::Service *sender,
- std::string application,
- std::string window,
+ const std::string &application,
+ const std::string &window,
std::unique_ptr<gui::SwitchData> data,
StartupReason startupReason);
- static void messageCloseApplication(sys::Service *sender, std::string application);
- static void messageRebuildApplication(sys::Service *sender, std::string application);
- static void messageApplicationLostFocus(sys::Service *sender, std::string application);
+ static void messageCloseApplication(sys::Service *sender, const std::string &application);
+ static void messageRebuildApplication(sys::Service *sender, const std::string &application);
+ static void messageApplicationLostFocus(sys::Service *sender, const std::string &application);
static void messageSwitchBack(sys::Service *sender, const std::string &application);
/// @}
@@ 368,7 366,7 @@ namespace app
bool userInterfaceDBNotification(sys::Message *msg, const UiNotificationFilter &filter = nullptr);
virtual gui::popup::Filter &getPopupFilter() const;
- void requestShutdownWindow(std::string windowName);
+ void requestShutdownWindow(const std::string &windowName);
public:
/// push window to the top of windows stack
@@ 377,9 375,6 @@ namespace app
/// getter for previous window name
/// @ingrup AppWindowStack
std::optional<std::string> getPreviousWindow(std::uint32_t count = 1) const;
- /// clears windows stack
- /// @ingrup AppWindowStack
- void cleanPrevWindw();
/// getter for current wisible window in application
/// if there is none - returns default window
/// @ingrup AppWindowStack
@@ 418,7 413,7 @@ namespace app
/// informs self that there was key press
/// used to provide a way for long press/multipress handling in application
static void messageInputEventApplication(sys::Service *sender,
- std::string application,
+ const std::string &application,
const gui::InputEvent &event);
void addActionReceiver(manager::actions::ActionId actionId, OnActionReceived &&callback);