// Copyright (c) 2017-2021, Mudita Sp. z.o.o. All rights reserved.
// For licensing, see https://github.com/mudita/MuditaOS/LICENSE.md
#include "SoundSelectWindow.hpp"
#include <application-settings/data/SoundSelectData.hpp>
#include <application-settings/models/apps/SoundsModel.hpp>
#include <ListView.hpp>
#include <i18n/i18n.hpp>
namespace gui
{
SoundSelectWindow::SoundSelectWindow(app::ApplicationCommon *app,
std::string name,
std::shared_ptr<AbstractSoundsModel> model)
: AppWindow(app, name), mSoundsModel{std::move(model)}
{
buildInterface();
}
void SoundSelectWindow::rebuild()
{
destroyInterface();
buildInterface();
}
void SoundSelectWindow::buildInterface()
{
AppWindow::buildInterface();
navBar->setText(nav_bar::Side::Center, utils::translate(style::strings::common::select));
navBar->setText(nav_bar::Side::Right, utils::translate(style::strings::common::back));
mSoundsList = new gui::ListView(this,
style::window::default_left_margin,
style::window::default_vertical_pos - 1,
style::listview::body_width_with_scroll,
style::window_height - style::window::default_vertical_pos + 1 -
style::nav_bar::height + style::margins::small,
mSoundsModel,
listview::ScrollBarType::Proportional);
setFocusItem(mSoundsList);
}
void SoundSelectWindow::destroyInterface()
{
erase();
}
void SoundSelectWindow::onBeforeShow([[maybe_unused]] ShowMode mode, SwitchData *data)
{
auto info = dynamic_cast<SoundSelectData *>(data);
if (info == nullptr) {
LOG_ERROR("Null switch data pointer!");
return;
}
setTitle(info->get().windowTitle);
mSoundsModel->createData(application, info->get().audioModel);
}
void SoundSelectWindow::onClose(Window::CloseReason reason)
{
if (reason == Window::CloseReason::ApplicationClose) {
mSoundsModel->clearData();
}
}
} // namespace gui