#include "Alignment.hpp"
namespace gui
{
Alignment::Alignment(Alignment::Horizontal valH, Alignment::Vertical valV) : horizontal(valH), vertical(valV)
{}
Alignment::Alignment(Alignment::Horizontal valH) : horizontal(valH)
{}
Alignment::Alignment(Alignment::Vertical valV) : vertical(valV)
{}
bool Alignment::operator==(const Alignment &alignment) const
{
return !(horizontal != alignment.horizontal || vertical != alignment.vertical);
}
bool Alignment::operator!=(const Alignment &alignment) const
{
return (horizontal != alignment.horizontal || vertical != alignment.vertical);
}
Position Alignment::calculateHAlignment(Length parentSize, Length childSize) const
{
switch (horizontal) {
case Alignment::Horizontal::Left:
return 0;
case (Alignment::Horizontal::Center):
return (parentSize - childSize) / 2;
case Alignment::Horizontal::Right:
return parentSize - childSize;
default:
return 0;
}
}
Position Alignment::calculateVAlignment(Length parentSize, Length childSize) const
{
switch (vertical) {
case Alignment::Vertical::Top:
return 0;
case (Alignment::Vertical::Center):
return (parentSize - childSize) / 2;
case Alignment::Vertical::Bottom:
return parentSize - childSize;
default:
return 0;
}
}
} /* namespace gui */