// Copyright (c) 2017-2024, Mudita Sp. z.o.o. All rights reserved.
// For licensing, see https://github.com/mudita/MuditaOS/blob/master/LICENSE.md
#pragma once
#include <module-utils/time/time/time_conversion.hpp>
#include <module-utils/phonenumber/PhoneNumber.hpp>
#include <products/PurePhone/apps/include/Application.hpp>
#include <cstdint>
namespace app::call
{
enum class CallState
{
None,
Incoming,
Outgoing,
Active,
Ended,
Rejected,
Missed,
Disconnecting
};
inline auto c_str(app::call::CallState state) -> const char *
{
switch (state) {
case CallState::None:
return "None";
case CallState::Incoming:
return "Incoming";
case CallState::Outgoing:
return "Outgoing";
case CallState::Active:
return "Active";
case CallState::Ended:
return "Ended";
case CallState::Rejected:
return "Rejected";
case CallState::Missed:
return "Missed";
case CallState::Disconnecting:
return "Disconnecting";
}
return "";
}
class AbstractCallModel
{
public:
virtual ~AbstractCallModel() noexcept = default;
virtual time_t getTime() = 0;
virtual void setTime(time_t newTime) = 0;
virtual CallState getState() = 0;
virtual void setState(CallState newState) = 0;
virtual void setPhoneNumber(const utils::PhoneNumber number) = 0;
virtual utils::PhoneNumber getPhoneNumber() = 0;
virtual UTF8 getCallerId() = 0;
virtual void hangUpCall() = 0;
virtual void answerCall() = 0;
virtual bool sendSms(const UTF8 &smsBody) = 0;
virtual void transmitDtmfTone(const uint8_t &digitCode) = 0;
virtual void muteCall() = 0;
virtual void unmuteCall() = 0;
virtual void turnLoudspeakerOn() = 0;
virtual void turnLoudspeakerOff() = 0;
virtual void turnOnKeypadBacklight() = 0;
virtual void turnOffKeypadBacklight() = 0;
virtual void clear() = 0;
virtual void attachDurationChangeCallback(std::function<void()> callback) = 0;
virtual void attachCallStateChangeCallback(std::function<void()> callback) = 0;
};
class CallModel : public AbstractCallModel
{
public:
CallModel() = delete;
explicit CallModel(app::Application *app) : application(app){};
time_t getTime() final;
void setTime(time_t newTime) final;
CallState getState() final;
void setState(CallState newState) final;
void setPhoneNumber(const utils::PhoneNumber number) final;
utils::PhoneNumber getPhoneNumber() final;
UTF8 getCallerId() final;
void hangUpCall() final;
void answerCall() final;
bool sendSms(const UTF8 &smsBody) final;
void transmitDtmfTone(const uint8_t &digitCode) final;
void muteCall();
void unmuteCall();
void turnLoudspeakerOn();
void turnLoudspeakerOff();
void turnOnKeypadBacklight() final;
void turnOffKeypadBacklight() final;
void clear() final;
void attachDurationChangeCallback(std::function<void()> callback) final;
void attachCallStateChangeCallback(std::function<void()> callback) final;
private:
Application *application;
CallState callState = CallState::None;
time_t callTime = 0;
std::function<void()> notifyPresenterOnDurationChange;
std::function<void()> notifyPresenterOnCallStateChange;
utils::PhoneNumber phoneNumber;
UTF8 callerId;
bool callWasRejected = false;
};
} // namespace app::call