#include "CalllogModel.hpp"
#include "InputEvent.hpp"
#include "ListView.hpp"
#include "UiCommonActions.hpp"
#include "data/CallLogInternals.hpp"
#include "data/CallLogSwitchData.hpp"
#include "service-db/api/DBServiceAPI.hpp"
#include "widgets/CalllogItem.hpp"
using namespace calllog;
CalllogModel::CalllogModel(app::Application *app) : DatabaseModel(app)
{}
unsigned int CalllogModel::requestRecordsCount()
{
recordsCount = DBServiceAPI::CalllogGetCount(application);
return recordsCount;
}
void CalllogModel::requestRecords(const uint32_t offset, const uint32_t limit)
{
DBServiceAPI::CalllogGetLimitOffset(application, offset, limit);
}
bool CalllogModel::updateRecords(std::vector<CalllogRecord> records)
{
#if DEBUG_DB_MODEL_DATA == 1
LOG_DEBUG("Offset: %" PRIu32 ", Limit: %" PRIu32 " Count: %" PRIu32 "", offset, limit, count);
for (uint32_t i = 0; i < records.get()->size(); ++i) {
LOG_DEBUG(
"id: %" PRIu32 ", name: %s", records.get()->operator[](i).ID, records.get()->operator[](i).name.c_str());
}
#endif
DatabaseModel::updateRecords(std::move(records));
list->onProviderDataUpdate();
return true;
}
unsigned int CalllogModel::getMinimalItemHeight() const
{
return gui::clItemStyle::h;
}
gui::ListItem *CalllogModel::getItem(gui::Order order)
{
std::shared_ptr<CalllogRecord> call = getRecord(order);
SettingsRecord &settings = application->getSettings();
if (call.get() == nullptr) {
return nullptr;
}
auto item = new gui::CalllogItem(this, !settings.timeFormat12);
item->setCall(call);
item->activatedCallback = [=](gui::Item &item) {
LOG_INFO("activatedCallback");
std::unique_ptr<gui::SwitchData> data = std::make_unique<calllog::CallLogSwitchData>(*call);
application->switchWindow(calllog::settings::DetailsWindowStr, std::move(data));
return true;
};
item->inputCallback = [this, item](gui::Item &, const gui::InputEvent &event) {
if (event.state != gui::InputEvent::State::keyReleasedShort) {
return false;
}
if (event.keyCode == gui::KeyCode::KEY_LF) {
LOG_DEBUG("calling");
return app::call(application, item->getCall().phoneNumber);
}
return false;
};
return item;
}