// Copyright (c) 2017-2020, Mudita Sp. z.o.o. All rights reserved.
// For licensing, see https://github.com/mudita/MuditaOS/LICENSE.md
#pragma once
#include "Operation.hpp"
#include "Audio/Stream.hpp"
#include "Audio/Endpoint.hpp"
#include "Audio/decoder/DecoderWorker.hpp"
#include "Audio/StreamQueuedEventsListener.hpp"
#include "Audio/decoder/Decoder.hpp"
#include <bsp/audio/bsp_audio.hpp>
namespace audio::playbackDefaults
{
constexpr audio::Volume defaultLoudspeakerVolume = 10;
constexpr audio::Volume defaultHeadphonesVolume = 2;
} // namespace audio::playbackDefaults
namespace audio
{
class PlaybackOperation : public Operation
{
public:
PlaybackOperation(
const char *file,
const audio::PlaybackType &playbackType,
std::function<uint32_t(const std::string &path, const uint32_t &defaultValue)> dbCallback = nullptr);
virtual ~PlaybackOperation();
audio::RetCode Start(audio::AsyncCallback callback, audio::Token token) final;
audio::RetCode Stop() final;
audio::RetCode Pause() final;
audio::RetCode Resume() final;
audio::RetCode SendEvent(std::shared_ptr<Event> evt) final;
audio::RetCode SwitchProfile(const Profile::Type type) final;
audio::RetCode SetOutputVolume(float vol) final;
audio::RetCode SetInputGain(float gain) final;
Position GetPosition() final;
private:
std::unique_ptr<Decoder> dec;
std::unique_ptr<Tags> tags;
DecoderWorker::EndOfFileCallback endOfFileCallback;
};
} // namespace audio