// Copyright (c) 2017-2021, Mudita Sp. z.o.o. All rights reserved.
// For licensing, see https://github.com/mudita/MuditaOS/LICENSE.md
#include "DisplayAndKeypadWindow.hpp"
#include <application-settings/windows/WindowNames.hpp>
#include <OptionSetting.hpp>
namespace gui
{
DisplayAndKeypadWindow::DisplayAndKeypadWindow(app::ApplicationCommon *app,
std::unique_ptr<display_mode::DisplayModeModel> &&displayMode)
: OptionWindow(app, gui::window::name::display_and_keypad), displayMode{std::move(displayMode)}
{
addOptions(displayAndKeypadOptionsList(this->displayMode->isDarkModeEnabled()));
setTitle(utils::translate("app_settings_disp_key"));
}
std::list<Option> DisplayAndKeypadWindow::displayAndKeypadOptionsList(bool isDarkModeEnabled)
{
std::list<gui::Option> optionList;
auto addMenu = [&](UTF8 name, std::string window) {
optionList.emplace_back(std::make_unique<gui::option::OptionSettings>(
name,
[=](gui::Item &item) {
if (window.empty()) {
return false;
}
LOG_INFO("switching to %s page", window.c_str());
application->switchWindow(window, nullptr);
return true;
},
[=](gui::Item &item) {
if (item.focus) {
this->setNavBarText(utils::translate(style::strings::common::select), nav_bar::Side::Center);
}
return true;
},
this,
gui::option::SettingRightItem::ArrowWhite));
};
auto addOnOffOption = [&](const UTF8 &text, std::function<bool(gui::Item &)> onActivated) {
optionList.emplace_back(std::make_unique<gui::option::OptionSettings>(
text,
[=](gui::Item &item) mutable { return onActivated(item); },
[=](gui::Item &item) {
if (item.focus) {
this->setNavBarText(utils::translate(style::strings::common::Switch), nav_bar::Side::Center);
}
return true;
},
this,
isDarkModeEnabled ? gui::option::SettingRightItem::On : gui::option::SettingRightItem::Off));
};
addMenu(utils::translate("app_settings_display_display_light"), gui::window::name::display_light);
#if DISABLED_SETTINGS_OPTIONS == 1
addMenu(utils::translate("app_settings_display_font_size"), gui::window::name::font_size);
#endif // DISABLED_SETTINGS_OPTIONS
addMenu(utils::translate("app_settings_display_wallpaper"), gui::window::name::wallpaper);
addMenu(utils::translate("app_settings_display_keypad_light"), gui::window::name::keypad_light);
addMenu(utils::translate("app_settings_display_input_language"), gui::window::name::input_language);
addOnOffOption(utils::translate("app_settings_display_dark_mode"), [this](gui::Item & /*item*/) {
switchDisplayMode();
return true;
});
return optionList;
}
void DisplayAndKeypadWindow::switchDisplayMode()
{
auto onSuccess = [this](display_mode::Mode mode) {
refreshOptions(displayAndKeypadOptionsList(mode == display_mode::Mode::Dark));
};
displayMode->setMode(displayMode->isDarkModeEnabled() ? display_mode::Mode::Light : display_mode::Mode::Dark,
std::move(onSuccess));
}
} // namespace gui