// Copyright (c) 2017-2020, Mudita Sp. z.o.o. All rights reserved.
// For licensing, see https://github.com/mudita/MuditaOS/LICENSE.md
#pragma once
#include <cstdint>
namespace gui
{
class PinLockBox
{
public:
virtual void popChar(uint32_t charNum) = 0;
virtual void putChar(uint32_t charNum) = 0;
virtual void setVisibleStateEnterPin() = 0;
virtual void setVisibleStateVerifiedPin() = 0;
virtual void setVisibleStateInvalidPin() = 0;
virtual void setVisibleStateBlocked() = 0;
virtual void buildLockBox(unsigned int pinSize) = 0;
virtual ~PinLockBox() = default;
};
} // namespace gui