// Copyright (c) 2017-2021, Mudita Sp. z.o.o. All rights reserved.
// For licensing, see https://github.com/mudita/MuditaOS/LICENSE.md
#include "ApplicationCommon.hpp"
#include "Common.hpp" // for RefreshModes
#include "GuiTimer.hpp" // for GuiTimer
#include "Item.hpp" // for Item
#include "MessageType.hpp" // for MessageType
#include "Timers/TimerFactory.hpp" // for Timer
#include "StatusBar.hpp"
#include "status-bar/Time.hpp"
#include "Translator.hpp" // for KeyInputSim...
#include <EventStore.hpp> // for Battery
#include <hal/key_input/RawKey.hpp>
#include "gui/input/InputEvent.hpp" // for InputEvent
#include <log/debug.hpp> // for DEBUG_APPLI...
#include <log/log.hpp> // for LOG_INFO
#include "messages/AppMessage.hpp" // for AppSwitchMe...
#include "service-appmgr/Controller.hpp" // for Controller
#include "actions/AlarmClockStatusChangeParams.hpp"
#include <service-cellular-api>
#include <service-cellular/CellularMessage.hpp>
#include <service-evtmgr/BatteryMessages.hpp>
#include <service-evtmgr/Constants.hpp>
#include <service-evtmgr/EVMessages.hpp>
#include <service-appmgr/messages/DOMRequest.hpp>
#include <service-appmgr/messages/UserPowerDownRequest.hpp>
#include <service-appmgr/data/NotificationsChangedActionsParams.hpp>
#include "service-gui/messages/DrawMessage.hpp" // for DrawMessage
#include "task.h" // for xTaskGetTic...
#include "windows/AppWindow.hpp" // for AppWindow
#include "DOMResponder.hpp"
#include <Text.hpp> // for Text
#include <algorithm> // for find
#include <iterator> // for distance, next
#include <type_traits> // for add_const<>...
#include <WindowsFactory.hpp>
#include <service-gui/Common.hpp>
#include <Utils.hpp>
#include <service-db/Settings.hpp>
#include <service-db/agents/settings/SystemSettings.hpp>
#include <service-audio/AudioServiceAPI.hpp> // for GetOutputVolume
#include <popups/AlarmPopup.hpp>
#include <popups/VolumeWindow.hpp>
#include <popups/HomeModesWindow.hpp>
#include <popups/TetheringPhoneModePopup.hpp>
#include <popups/TetheringConfirmationPopup.hpp>
#include <popups/PowerOffWindow.hpp>
#include <popups/presenter/PowerOffPresenter.hpp>
#include <popups/lock-popups/PhoneLockedWindow.hpp>
#include <popups/lock-popups/PhoneLockedInfoWindow.hpp>
#include <popups/lock-popups/PhoneLockInputWindow.hpp>
#include <popups/lock-popups/PhoneLockChangeInfoWindow.hpp>
#include <popups/lock-popups/SimLockInputWindow.hpp>
#include <popups/lock-popups/SimInfoWindow.hpp>
#include <popups/lock-popups/SimNotReadyWindow.hpp>
#include <popups/data/PopupData.hpp>
#include <popups/data/PopupRequestParams.hpp>
#include <popups/data/AlarmPopupRequestParams.hpp>
#include <popups/data/PhoneModeParams.hpp>
#include <popups/data/BluetoothModeParams.hpp>
#include <locks/data/LockData.hpp>
namespace gui
{
class DrawCommand;
}
namespace app
{
auto actionHandled() -> ActionResult
{
return std::make_shared<ActionHandledResponse>();
}
auto actionNotHandled() -> ActionResult
{
return std::make_shared<ActionHandledResponse>(sys::ReturnCodes::Failure);
}
const char *ApplicationCommon::stateStr(ApplicationCommon::State st)
{
switch (st) {
case State::NONE:
return "NONE";
case State::DEACTIVATED:
return "DEACTIVATED";
case State::INITIALIZING:
return "INITIALIZING";
case State::ACTIVATING:
return "ACTIVATING";
case State::ACTIVE_FORGROUND:
return "ACTIVE_FORGROUND";
case State::ACTIVE_BACKGROUND:
return "ACTIVE_BACKGROUND";
case State::DEACTIVATING:
return "DEACTIVATING";
default:
return "FixIt";
}
}
ApplicationCommon::ApplicationCommon(std::string name,
std::string parent,
StatusIndicators statusIndicators,
StartInBackground startInBackground,
uint32_t stackDepth,
sys::ServicePriority priority)
: Service(std::move(name), std::move(parent), stackDepth, priority),
default_window(gui::name::window::main_window), windowsStack(this),
keyTranslator{std::make_unique<gui::KeyInputSimpleTranslation>()}, startInBackground{startInBackground},
callbackStorage{std::make_unique<CallbackStorage>()}, statusBarManager{std::make_unique<StatusBarManager>()},
settings(std::make_unique<settings::Settings>()), statusIndicators{statusIndicators}, phoneLockSubject(this),
lockPolicyHandler(this), simLockSubject(this)
{
statusBarManager->enableIndicators({gui::status_bar::Indicator::Time});
bus.channels.push_back(sys::BusChannel::ServiceCellularNotifications);
longPressTimer = sys::TimerFactory::createPeriodicTimer(this,
"LongPress",
std::chrono::milliseconds{keyTimerMs},
[this](sys::Timer &) { longPressTimerCallback(); });
connect(typeid(AppRefreshMessage),
[this](sys::Message *msg) -> sys::MessagePointer { return handleAppRefresh(msg); });
connect(sevm::BatteryStatusChangeMessage(), [&](sys::Message *) { return handleBatteryStatusChange(); });
connect(typeid(app::manager::DOMRequest),
[&](sys::Message *msg) -> sys::MessagePointer { return handleGetDOM(msg); });
connect(typeid(AppUpdateWindowMessage),
[&](sys::Message *msg) -> sys::MessagePointer { return handleUpdateWindow(msg); });
connect(typeid(cellular::msg::notification::SimStateUpdate),
[&](sys::Message *msg) -> sys::MessagePointer { return handleSimStateUpdateMessage(msg); });
addActionReceiver(app::manager::actions::PhoneModeChanged, [this](auto &¶ms) {
if (params != nullptr) {
auto modeParams = static_cast<gui::PhoneModeParams *>(params.get());
this->statusIndicators.phoneMode = modeParams->getPhoneMode();
}
return actionHandled();
});
addActionReceiver(app::manager::actions::BluetoothModeChanged, [this](auto &¶ms) {
if (params != nullptr) {
auto modeParams = static_cast<gui::BluetoothModeParams *>(params.get());
this->statusIndicators.bluetoothMode = modeParams->getBluetoothMode();
refreshWindow(gui::RefreshModes::GUI_REFRESH_FAST);
}
return actionHandled();
});
addActionReceiver(app::manager::actions::AlarmClockStatusChanged, [this](auto &¶ms) {
if (params != nullptr) {
auto status = static_cast<AlarmClockStatusParams *>(params.get())->getAlarmClockStatus();
this->statusIndicators.alarmClockStatus = status;
refreshWindow(gui::RefreshModes::GUI_REFRESH_FAST);
}
return actionHandled();
});
addActionReceiver(app::manager::actions::ShowPopup, [this](auto &¶ms) {
auto popupParams = static_cast<gui::PopupRequestParams *>(params.get());
if (const auto popupId = popupParams->getPopupId(); isPopupPermitted(popupId)) {
showPopup(popupId, popupParams);
}
return actionHandled();
});
addActionReceiver(app::manager::actions::AbortPopup, [this](auto &¶ms) {
auto popupParams = static_cast<gui::PopupRequestParams *>(params.get());
const auto popupId = popupParams->getPopupId();
abortPopup(popupId);
return actionHandled();
});
addActionReceiver(app::manager::actions::NotificationsChanged, [this](auto &¶ms) {
handleNotificationsChanged(std::move(params));
return actionHandled();
});
}
ApplicationCommon::~ApplicationCommon() noexcept
{
windowsStack.windows.clear();
}
ApplicationCommon::State ApplicationCommon::getState()
{
return state;
}
void ApplicationCommon::setState(State st)
{
#if DEBUG_APPLICATION_MANAGEMENT == 1
LOG_DEBUG("[%s] (%s) -> (%s)", GetName().c_str(), stateStr(state), stateStr(st));
#endif
state = st;
}
void ApplicationCommon::longPressTimerCallback()
{
const auto actualTimeStamp = xTaskGetTickCount();
if (keyTranslator->isKeyPressTimedOut(actualTimeStamp)) {
gui::InputEvent iev = keyTranslator->translate(actualTimeStamp);
messageInputEventApplication(this, this->GetName(), iev);
keyTranslator->resetPreviousKeyPress();
longPressTimer.stop();
}
}
void ApplicationCommon::clearLongPressTimeout()
{
keyTranslator->setPreviousKeyTimedOut(false);
}
void ApplicationCommon::render(gui::RefreshModes mode)
{
if (windowsStack.isEmpty()) {
LOG_ERROR("Current window is not defined");
return;
}
// send drawing commands only when if application is in active and visible.
if (state == State::ACTIVE_FORGROUND) {
auto window = getCurrentWindow();
updateStatuses(window);
auto message = std::make_shared<service::gui::DrawMessage>(window->buildDrawList(), mode);
if (systemCloseInProgress) {
message->setCommandType(service::gui::DrawMessage::Type::SHUTDOWN);
}
else if (suspendInProgress) {
message->setCommandType(service::gui::DrawMessage::Type::SUSPEND);
}
bus.sendUnicast(std::move(message), service::name::gui);
}
if (suspendInProgress)
suspendInProgress = false;
}
void ApplicationCommon::updateStatuses(gui::AppWindow *window) const
{}
void ApplicationCommon::updateCurrentWindow(std::unique_ptr<gui::SwitchData> data,
gui::ShowMode command,
gui::RefreshModes refreshMode)
{
const auto currentWindow = getCurrentWindow();
auto msg = std::make_shared<AppUpdateWindowMessage>(
currentWindow ? currentWindow->getName() : "", std::move(data), command, refreshMode);
bus.sendUnicast(std::move(msg), this->GetName());
}
void ApplicationCommon::switchWindow(const std::string &windowName,
gui::ShowMode cmd,
std::unique_ptr<gui::SwitchData> data,
SwitchReason reason)
{
std::string window;
#if DEBUG_APPLICATION_MANAGEMENT == 1
LOG_INFO("switching [%s] to window: %s data description: %s",
GetName().c_str(),
windowName.length() ? windowName.c_str() : default_window.c_str(),
data ? data->getDescription().c_str() : "");
#endif
// case to handle returning to previous application
if (windowName.empty()) {
window = getCurrentWindow()->getName();
auto msg = std::make_shared<AppSwitchWindowMessage>(
window, getCurrentWindow()->getName(), std::move(data), cmd, reason);
bus.sendUnicast(msg, this->GetName());
}
else {
auto msg = std::make_shared<AppSwitchWindowMessage>(
windowName, getCurrentWindow() ? getCurrentWindow()->getName() : "", std::move(data), cmd, reason);
bus.sendUnicast(msg, this->GetName());
}
}
void ApplicationCommon::returnToPreviousWindow(const uint32_t times)
{
if (const auto prevWindow = getPrevWindow(times); prevWindow == gui::name::window::no_window) {
app::manager::Controller::switchBack(this);
}
else {
LOG_INFO("Back to previous window %s", prevWindow.c_str());
switchWindow(prevWindow, gui::ShowMode::GUI_SHOW_RETURN);
}
}
void ApplicationCommon::popCurrentWindow()
{
if (!windowsStack.stack.empty()) {
windowsStack.stack.pop_back();
}
}
void ApplicationCommon::popWindow(const std::string &window)
{
auto popWindow = std::find(windowsStack.stack.begin(), windowsStack.stack.end(), window);
if (popWindow != windowsStack.stack.end()) {
windowsStack.stack.erase(popWindow);
}
}
void ApplicationCommon::refreshWindow(gui::RefreshModes mode)
{
if (not windowsStack.isEmpty()) {
auto msg = std::make_shared<AppRefreshMessage>(mode, getCurrentWindow()->getName());
bus.sendUnicast(msg, this->GetName());
}
}
sys::MessagePointer ApplicationCommon::DataReceivedHandler(sys::DataMessage *msgl)
{
auto msg = dynamic_cast<CellularNotificationMessage *>(msgl);
if (msg != nullptr) {
if (msg->content == CellularNotificationMessage::Content::SignalStrengthUpdate) {
return handleSignalStrengthUpdate(msgl);
}
if (msg->content == CellularNotificationMessage::Content::NetworkStatusUpdate) {
return handleNetworkAccessTechnologyUpdate(msgl);
}
}
else if (msgl->messageType == MessageType::AppInputEvent) {
return handleInputEvent(msgl);
}
else if (msgl->messageType == MessageType::KBDKeyEvent) {
return handleKBDKeyEvent(msgl);
}
else if (msgl->messageType == MessageType::EVMMinuteUpdated) {
return handleMinuteUpdated(msgl);
}
else if (msgl->messageType == MessageType::AppAction) {
return handleAction(msgl);
}
else if (msgl->messageType == MessageType::AppSwitch) {
return handleApplicationSwitch(msgl);
}
else if (msgl->messageType == MessageType::AppSwitchBack) {
returnToPreviousWindow();
return sys::msgHandled();
}
else if (msgl->messageType == MessageType::AppSwitchWindow) {
return handleSwitchWindow(msgl);
}
else if (msgl->messageType == MessageType::AppClose) {
return handleAppClose(msgl);
}
else if (msgl->messageType == MessageType::AppRebuild) {
return handleAppRebuild(msg);
}
else if (msgl->messageType == MessageType::AppFocusLost) {
return handleAppFocusLost(msgl);
}
return sys::msgNotHandled();
}
sys::MessagePointer ApplicationCommon::handleAsyncResponse(sys::ResponseMessage *resp)
{
if (resp != nullptr) {
if (auto command = callbackStorage->getCallback(resp); command->execute()) {
refreshWindow(gui::RefreshModes::GUI_REFRESH_FAST);
checkBlockingRequests();
}
return std::make_shared<sys::ResponseMessage>();
}
else {
return std::make_shared<sys::ResponseMessage>(sys::ReturnCodes::Unresolved);
}
}
sys::MessagePointer ApplicationCommon::handleSignalStrengthUpdate(sys::Message *msgl)
{
if ((state == State::ACTIVE_FORGROUND) && getCurrentWindow()->updateSignalStrength()) {
refreshWindow(gui::RefreshModes::GUI_REFRESH_FAST);
}
return sys::msgHandled();
}
sys::MessagePointer ApplicationCommon::handleNetworkAccessTechnologyUpdate(sys::Message *msgl)
{
if ((state == State::ACTIVE_FORGROUND) && getCurrentWindow()->updateNetworkAccessTechnology()) {
refreshWindow(gui::RefreshModes::GUI_REFRESH_FAST);
}
return sys::msgHandled();
}
sys::MessagePointer ApplicationCommon::handleInputEvent(sys::Message *msgl)
{
AppInputEventMessage *msg = reinterpret_cast<AppInputEventMessage *>(msgl);
if (msg->getEvent().isKeyPress()) {
longPressTimer.start();
}
else if (msg->getEvent().isShortRelease()) {
longPressTimer.stop();
}
if (not windowsStack.isEmpty() && getCurrentWindow()->onInput(msg->getEvent())) {
refreshWindow(gui::RefreshModes::GUI_REFRESH_FAST);
}
return sys::msgHandled();
}
sys::MessagePointer ApplicationCommon::handleKBDKeyEvent(sys::Message *msgl)
{
if (this->getState() != app::ApplicationCommon::State::ACTIVE_FORGROUND) {
LOG_FATAL("!!! Terrible terrible damage! application with no focus grabbed key!");
}
sevm::KbdMessage *msg = static_cast<sevm::KbdMessage *>(msgl);
gui::InputEvent iev = keyTranslator->translate(msg->key);
if (!iev.is(gui::KeyCode::KEY_UNDEFINED)) {
messageInputEventApplication(this, this->GetName(), iev);
}
return sys::msgHandled();
}
sys::MessagePointer ApplicationCommon::handleBatteryStatusChange()
{
if ((state == State::ACTIVE_FORGROUND) && getCurrentWindow()->updateBatteryStatus()) {
refreshWindow(gui::RefreshModes::GUI_REFRESH_FAST);
}
return sys::msgHandled();
}
sys::MessagePointer ApplicationCommon::handleMinuteUpdated(sys::Message *msgl)
{
if (state == State::ACTIVE_FORGROUND && getCurrentWindow()->updateTime()) {
refreshWindow(gui::RefreshModes::GUI_REFRESH_FAST);
}
return sys::msgHandled();
}
sys::MessagePointer ApplicationCommon::handleAction(sys::Message *msgl)
{
auto *msg = static_cast<AppActionRequest *>(msgl);
const auto action = msg->getAction();
try {
const auto &actionHandler = receivers.at(action);
auto &data = msg->getData();
auto result = actionHandler(std::move(data));
if (getState() == State::ACTIVE_FORGROUND && windowsStack.isEmpty()) {
LOG_ERROR("OnAction application switch with no window provided. Fallback to default mainWindow.");
setActiveWindow(gui::name::window::main_window);
}
return result;
}
catch (const std::out_of_range &) {
LOG_ERROR("Application %s is not able to handle action #%d", GetName().c_str(), action);
}
return actionNotHandled();
}
sys::MessagePointer ApplicationCommon::handleApplicationSwitch(sys::Message *msgl)
{
auto *msg = static_cast<AppSwitchMessage *>(msgl);
switch (msg->getApplicationStartupReason()) {
case StartupReason::Launch:
return handleApplicationSwitchLaunch(msgl);
case StartupReason::OnAction:
return handleApplicationSwitchOnAction(msgl);
}
return sys::msgNotHandled();
}
sys::MessagePointer ApplicationCommon::handleApplicationSwitchLaunch(sys::Message *msgl)
{
auto *msg = static_cast<AppSwitchMessage *>(msgl);
bool handled = false;
LOG_DEBUG("AppSwitch: %s", msg->getTargetApplicationName().c_str());
// Application is starting or it is in the background. Upon switch command if name if correct it goes
// foreground
if ((state == State::ACTIVATING) || (state == State::INITIALIZING) || (state == State::ACTIVE_BACKGROUND)) {
if (msg->getTargetApplicationName() == this->GetName()) {
setState(State::ACTIVE_FORGROUND);
if (app::manager::Controller::confirmSwitch(this)) {
LOG_INFO("target Window: %s : target description: %s",
msg->getTargetWindowName().c_str(),
msg->getData() ? msg->getData()->getDescription().c_str() : "");
switchWindow(msg->getTargetWindowName(), std::move(msg->getData()));
handled = true;
}
else {
// TODO send to itself message to close
LOG_ERROR("Failed to communicate ");
}
}
else {
LOG_ERROR("Received switch message outside of activation flow");
}
}
else if (state == State::ACTIVE_FORGROUND) {
if (msg->getTargetApplicationName() == GetName()) {
switchWindow(msg->getTargetWindowName(), std::move(msg->getData()));
handled = true;
}
else {
LOG_ERROR("Received switch message outside of activation flow");
}
}
else {
LOG_ERROR("Wrong internal application %s switch to ACTIVE state form %s",
msg->getTargetApplicationName().c_str(),
stateStr(state));
}
if (handled) {
return sys::msgHandled();
}
return sys::msgNotHandled();
}
sys::MessagePointer ApplicationCommon::handleApplicationSwitchOnAction(sys::Message *msgl)
{
if ((state == State::ACTIVATING) || (state == State::INITIALIZING) || (state == State::ACTIVE_BACKGROUND)) {
setState(State::ACTIVE_FORGROUND);
app::manager::Controller::confirmSwitch(this);
return sys::msgHandled();
}
else {
LOG_ERROR("Application already running - no startup on Action");
return sys::msgNotHandled();
}
}
sys::MessagePointer ApplicationCommon::handleSwitchWindow(sys::Message *msgl)
{
auto msg = static_cast<AppSwitchWindowMessage *>(msgl);
// check if specified window is in the application
if (windowsFactory.isRegistered(msg->getWindowName())) {
auto switchData = std::move(msg->getData());
if (switchData && switchData->ignoreCurrentWindowOnStack) {
popToWindow(getPrevWindow());
}
if (!isCurrentWindow(msg->getWindowName())) {
if (!windowsStack.isEmpty()) {
auto closeReason = gui::Window::CloseReason::WindowSwitch;
switch (msg->getReason()) {
case SwitchReason::PhoneLock:
closeReason = gui::Window::CloseReason::PhoneLock;
break;
case SwitchReason::Popup:
closeReason = gui::Window::CloseReason::Popup;
break;
default:
break;
}
getCurrentWindow()->onClose(closeReason);
}
setActiveWindow(msg->getWindowName());
}
LOG_DEBUG("Current window: %s vs %s", getCurrentWindow()->getName().c_str(), msg->getWindowName().c_str());
getCurrentWindow()->handleSwitchData(switchData.get());
auto ret = dynamic_cast<gui::SwitchSpecialChar *>(switchData.get());
if (ret != nullptr && ret->type == gui::SwitchSpecialChar::Type::Response) {
auto text = dynamic_cast<gui::Text *>(getCurrentWindow()->getFocusItem());
if (text != nullptr) {
text->addText(ret->getDescription());
refreshWindow(gui::RefreshModes::GUI_REFRESH_FAST);
return sys::msgHandled();
}
}
getCurrentWindow()->onBeforeShow(msg->getCommand(), switchData.get());
refreshWindow(gui::RefreshModes::GUI_REFRESH_DEEP);
}
else {
LOG_ERROR("No such window: %s", msg->getWindowName().c_str());
}
return sys::msgHandled();
}
sys::MessagePointer ApplicationCommon::handleUpdateWindow(sys::Message *msgl)
{
auto msg = static_cast<AppUpdateWindowMessage *>(msgl);
if (windowsFactory.isRegistered(msg->getWindowName()) && isCurrentWindow(msg->getWindowName())) {
const auto &switchData = msg->getData();
getCurrentWindow()->handleSwitchData(switchData.get());
getCurrentWindow()->onBeforeShow(msg->getCommand(), switchData.get());
refreshWindow(msg->getRefreshMode());
}
else {
LOG_ERROR("No such window: %s", msg->getWindowName().c_str());
}
return sys::msgHandled();
}
sys::MessagePointer ApplicationCommon::handleAppClose(sys::Message *msgl)
{
setState(State::DEACTIVATING);
for (const auto &[windowName, window] : windowsStack) {
LOG_INFO("Closing a window: %s", windowName.c_str());
window->onClose(gui::Window::CloseReason::ApplicationClose);
}
if (callbackStorage->checkBlockingCloseRequests()) {
setState(State::FINALIZING_CLOSE);
app::manager::Controller::finalizingClose(this);
return sys::msgHandled();
}
else {
app::manager::Controller::confirmClose(this);
return sys::msgHandled();
}
}
void ApplicationCommon::checkBlockingRequests()
{
if (getState() == State::FINALIZING_CLOSE && !callbackStorage->checkBlockingCloseRequests()) {
LOG_INFO("Blocking requests done for [%s]. Closing application.", GetName().c_str());
setState(State::DEACTIVATING);
app::manager::Controller::confirmClose(this);
}
}
sys::MessagePointer ApplicationCommon::handleAppRebuild(sys::Message *msgl)
{
LOG_INFO("Application %s rebuilding gui", GetName().c_str());
for (auto &[name, window] : windowsStack) {
LOG_DEBUG("Rebuild: %s", name.c_str());
windowsStack.windows[name] = windowsFactory.build(this, name);
}
LOG_INFO("Refresh app with focus!");
if (state == State::ACTIVE_FORGROUND) {
refreshWindow(gui::RefreshModes::GUI_REFRESH_DEEP);
}
LOG_INFO("App rebuild done");
return sys::msgHandled();
}
sys::MessagePointer ApplicationCommon::handleAppRefresh(sys::Message *msgl)
{
auto *msg = static_cast<AppRefreshMessage *>(msgl);
assert(msg);
if (windowsStack.isEmpty() || (getCurrentWindow()->getName() != msg->getWindowName())) {
LOG_DEBUG("Ignore request for window %s we are on window %s",
msg->getWindowName().c_str(),
windowsStack.isEmpty() ? "none" : getCurrentWindow()->getName().c_str());
return sys::msgNotHandled();
}
render(msg->getMode());
return sys::msgHandled();
}
sys::MessagePointer ApplicationCommon::handleGetDOM(sys::Message *msgl)
{
if (windowsStack.isEmpty()) {
LOG_ERROR("Current window is not defined - can't dump DOM");
return sys::msgNotHandled();
}
auto window = getCurrentWindow();
if (window == nullptr) {
LOG_ERROR("No window - can't dump DOM");
return sys::msgNotHandled();
}
auto request = static_cast<app::manager::DOMRequest *>(msgl);
LOG_DEBUG("Get DOM for: %s", request->getSenderName().c_str());
bus.sendUnicast(DOMResponder(GetName(), *window, std::move(request->event)).build(), request->getSenderName());
return sys::msgHandled();
}
sys::MessagePointer ApplicationCommon::handleAppFocusLost(sys::Message *msgl)
{
if (state == State::ACTIVE_FORGROUND) {
setState(State::ACTIVE_BACKGROUND);
app::manager::Controller::confirmSwitch(this);
}
return sys::msgHandled();
}
sys::MessagePointer ApplicationCommon::handleSimStateUpdateMessage(sys::Message *msgl)
{
if (getCurrentWindow()->updateSim()) {
refreshWindow(gui::RefreshModes::GUI_REFRESH_FAST);
}
return sys::msgHandled();
}
sys::ReturnCodes ApplicationCommon::InitHandler()
{
setState(State::INITIALIZING);
settings->init(service::ServiceProxy(shared_from_this()));
app::manager::Controller::applicationInitialised(this, StartupStatus::Success, startInBackground);
if (startInBackground) {
setState(State::ACTIVE_BACKGROUND);
}
return sys::ReturnCodes::Success;
}
sys::ReturnCodes ApplicationCommon::DeinitHandler()
{
settings->deinit();
LOG_INFO("Closing an application: %s", GetName().c_str());
LOG_INFO("Deleting windows");
windowsStack.windows.clear();
return sys::ReturnCodes::Success;
}
void ApplicationCommon::setActiveWindow(const std::string &windowName)
{
pushWindow(windowName);
}
bool ApplicationCommon::adjustCurrentVolume(const int step)
{
return AudioServiceAPI::KeyPressed(this, step);
}
void ApplicationCommon::toggleTorchOnOff()
{
auto msg = std::make_shared<sevm::ToggleTorchOnOffMessage>();
bus.sendUnicast(std::move(msg), service::name::evt_manager);
}
void ApplicationCommon::toggleTorchColor()
{
auto msg = std::make_shared<sevm::ToggleTorchColorMessage>();
bus.sendUnicast(std::move(msg), service::name::evt_manager);
}
void ApplicationCommon::requestAction(sys::Service *sender,
const ApplicationName &applicationName,
manager::actions::ActionId actionId,
manager::actions::ActionParamsPtr &&data)
{
auto msg = std::make_shared<AppActionRequest>(actionId, std::move(data));
sender->bus.sendUnicast(msg, applicationName);
}
void ApplicationCommon::messageSwitchApplication(sys::Service *sender,
std::string application,
std::string window,
std::unique_ptr<gui::SwitchData> data,
StartupReason startupReason)
{
auto msg = std::make_shared<AppSwitchMessage>(application, window, std::move(data), startupReason);
sender->bus.sendUnicast(msg, application);
}
void ApplicationCommon::messageCloseApplication(sys::Service *sender, std::string application)
{
auto msg = std::make_shared<AppMessage>(MessageType::AppClose);
sender->bus.sendUnicast(msg, application);
}
void ApplicationCommon::messageRebuildApplication(sys::Service *sender, std::string application)
{
auto msg = std::make_shared<AppRebuildMessage>();
sender->bus.sendUnicast(msg, application);
}
void ApplicationCommon::messageApplicationLostFocus(sys::Service *sender, std::string application)
{
sender->bus.sendUnicast(std::make_shared<AppLostFocusMessage>(), application);
}
void ApplicationCommon::messageSwitchBack(sys::Service *sender, const std::string &application)
{
sender->bus.sendUnicast(std::make_shared<AppSwitchBackMessage>(), application);
}
void ApplicationCommon::messageInputEventApplication(sys::Service *sender,
std::string application,
const gui::InputEvent &event)
{
auto msg = std::make_shared<AppInputEventMessage>(event);
sender->bus.sendUnicast(msg, application);
}
void ApplicationCommon::handlePhoneModeChanged(sys::phone_modes::PhoneMode mode)
{
auto flightModeSetting = settings->getValue(settings::Cellular::offlineMode, settings::SettingsScope::Global);
bool flightMode = flightModeSetting == "1" ? true : false;
using namespace gui::popup;
const auto &popupName = resolveWindowName(gui::popup::ID::PhoneModes);
if (const auto currentWindowName = getCurrentWindow()->getName(); currentWindowName == popupName) {
updateCurrentWindow(std::make_unique<gui::ModesPopupData>(mode, flightMode));
}
else {
switchWindow(popupName, std::make_unique<gui::ModesPopupData>(mode, flightMode));
}
}
void ApplicationCommon::handleVolumeChanged(audio::Volume volume, audio::Context context)
{
using namespace gui::popup;
const auto popupName = resolveWindowName(gui::popup::ID::Volume);
if (const auto currentWindowName = getCurrentWindow()->getName(); currentWindowName == popupName) {
updateCurrentWindow(std::make_unique<gui::VolumePopupData>(volume, context));
}
else {
switchWindow(popupName, std::make_unique<gui::VolumePopupData>(volume, context));
}
}
void ApplicationCommon::attachPopups(const std::vector<gui::popup::ID> &popupsList)
{
using namespace gui::popup;
for (auto popup : popupsList) {
switch (popup) {
case ID::Volume:
windowsFactory.attach(window::volume_window, [](ApplicationCommon *app, const std::string &name) {
return std::make_unique<gui::VolumeWindow>(app, window::volume_window);
});
break;
case ID::Tethering:
case ID::TetheringPhoneModeChangeProhibited:
windowsFactory.attach(window::tethering_confirmation_window,
[](ApplicationCommon *app, const std::string &name) {
return std::make_unique<gui::TetheringConfirmationPopup>(
app, window::tethering_confirmation_window);
});
windowsFactory.attach(window::tethering_phonemode_change_window,
[](ApplicationCommon *app, const std::string &name) {
return std::make_unique<gui::TetheringPhoneModePopup>(
app, window::tethering_phonemode_change_window);
});
break;
case ID::PhoneModes:
windowsFactory.attach(window::phone_modes_window, [](ApplicationCommon *app, const std::string &name) {
return std::make_unique<gui::HomeModesWindow>(app, window::phone_modes_window);
});
break;
case ID::Brightness:
break;
case ID::PhoneLock:
case ID::PhoneLockInput:
case ID::PhoneLockInfo:
case ID::PhoneLockChangeInfo:
windowsFactory.attach(window::phone_lock_window, [](ApplicationCommon *app, const std::string &name) {
return std::make_unique<gui::PhoneLockedWindow>(app, window::phone_lock_window);
});
windowsFactory.attach(
window::phone_lock_info_window, [](ApplicationCommon *app, const std::string &name) {
return std::make_unique<gui::PhoneLockedInfoWindow>(app, window::phone_lock_info_window);
});
windowsFactory.attach(
window::phone_lock_input_window, [](ApplicationCommon *app, const std::string &name) {
return std::make_unique<gui::PhoneLockInputWindow>(app, window::phone_lock_input_window);
});
windowsFactory.attach(window::phone_lock_change_info_window,
[](ApplicationCommon *app, const std::string &name) {
return std::make_unique<gui::PhoneLockChangeInfoWindow>(
app, window::phone_lock_change_info_window);
});
windowsFactory.attach(window::power_off_window, [](ApplicationCommon *app, const std::string &name) {
auto presenter = std::make_unique<gui::PowerOffPresenter>(app);
return std::make_unique<gui::PowerOffWindow>(app, std::move(presenter));
});
break;
case ID::SimLock:
case ID::SimInfo:
case ID::SimNotReady:
windowsFactory.attach(window::sim_unlock_window, [](ApplicationCommon *app, const std::string &name) {
return std::make_unique<gui::SimLockInputWindow>(app, window::sim_unlock_window);
});
windowsFactory.attach(window::sim_info_window, [](ApplicationCommon *app, const std::string &name) {
return std::make_unique<gui::SimInfoWindow>(app, window::sim_info_window);
});
windowsFactory.attach(
window::sim_not_ready_window, [](ApplicationCommon *app, const std::string &name) {
return std::make_unique<gui::SimNotReadyWindow>(app, window::sim_not_ready_window);
});
break;
case ID::Alarm:
windowsFactory.attach(window::alarm_window, [](ApplicationCommon *app, const std::string &name) {
auto presenter = std::make_shared<popup::AlarmPopupPresenter>(app);
return std::make_unique<gui::AlarmPopup>(app, window::alarm_window, presenter);
});
default:
break;
}
}
}
void ApplicationCommon::showPopup(gui::popup::ID id, const gui::PopupRequestParams *params)
{
using namespace gui::popup;
if (id == ID::PhoneModes) {
auto popupParams = static_cast<const gui::PhoneModePopupRequestParams *>(params);
handlePhoneModeChanged(popupParams->getPhoneMode());
}
else if (id == ID::Volume) {
auto volumeParams = static_cast<const gui::VolumePopupRequestParams *>(params);
LOG_INFO("Playback: %s, volume: %s",
audio::str(volumeParams->getAudioContext().second).c_str(),
std::to_string(volumeParams->getVolume()).c_str());
handleVolumeChanged(volumeParams->getVolume(), volumeParams->getAudioContext());
}
else if (id == ID::PhoneLock) {
switchWindow(
gui::popup::resolveWindowName(id), gui::ShowMode::GUI_SHOW_INIT, nullptr, SwitchReason::PhoneLock);
}
else if (id == ID::PhoneLockInput || id == ID::PhoneLockChangeInfo) {
auto popupParams = static_cast<const gui::PhoneUnlockInputRequestParams *>(params);
switchWindow(
gui::popup::resolveWindowName(id),
std::make_unique<locks::LockData>(popupParams->getLock(), popupParams->getPhoneLockInputTypeAction()));
}
else if (id == ID::SimLock || id == ID::SimInfo) {
auto popupParams = static_cast<const gui::SimUnlockInputRequestParams *>(params);
switchWindow(gui::popup::resolveWindowName(id),
std::make_unique<locks::SimLockData>(popupParams->getLock(),
popupParams->getSimInputTypeAction(),
popupParams->getErrorCode()));
}
else if (id == ID::Alarm) {
auto popupParams =
const_cast<gui::AlarmPopupRequestParams *>(static_cast<const gui::AlarmPopupRequestParams *>(params));
switchWindow(gui::popup::resolveWindowName(id),
std::make_unique<gui::AlarmPopupRequestParams>(popupParams));
}
else {
switchWindow(gui::popup::resolveWindowName(id), gui::ShowMode::GUI_SHOW_INIT, nullptr, SwitchReason::Popup);
}
}
void ApplicationCommon::abortPopup(gui::popup::ID id)
{
const auto popupName = gui::popup::resolveWindowName(id);
if (getCurrentWindow()->getName() == popupName) {
returnToPreviousWindow();
}
else {
popWindow(popupName);
}
}
bool ApplicationCommon::isPopupPermitted([[maybe_unused]] gui::popup::ID popupId) const
{
return true;
}
bool ApplicationCommon::popToWindow(const std::string &window)
{
if (window == gui::name::window::no_window) {
bool ret = false;
if (windowsStack.stack.size() <= 1) {
windowsStack.stack.clear();
ret = true;
}
return ret;
}
auto ret = std::find(windowsStack.stack.begin(), windowsStack.stack.end(), window);
if (ret != windowsStack.stack.end()) {
LOG_INFO("Pop last window(s) [%d] : %s",
static_cast<int>(std::distance(ret, windowsStack.stack.end())),
ret->c_str());
windowsStack.stack.erase(std::next(ret), windowsStack.stack.end());
LOG_INFO("Curent window... %s vs %s", ret->c_str(), windowsStack.stack.back().c_str());
return true;
}
return false;
}
void ApplicationCommon::pushWindow(const std::string &newWindow)
{
// handle if window was already on
LOG_DEBUG("App: %s window %s request", GetName().c_str(), newWindow.c_str());
if (popToWindow(newWindow)) {
return;
}
else {
windowsStack.push(newWindow, windowsFactory.build(this, newWindow));
}
#if DEBUG_APPLICATION_MANAGEMENT == 1
LOG_DEBUG("[%d] newWindow: %s", (int)windowsStack.stack.size(), newWindow.c_str());
for (auto &el : windowsStack.stack) {
LOG_DEBUG("-> %s", el.c_str());
}
#endif
};
const std::string ApplicationCommon::getPrevWindow(uint32_t count) const
{
if (this->windowsStack.stack.size() <= 1 || count > this->windowsStack.stack.size()) {
return gui::name::window::no_window;
}
return *std::prev(windowsStack.stack.end(), count + 1);
}
gui::AppWindow *ApplicationCommon::getCurrentWindow()
{
if (windowsStack.stack.size() == 0) {
windowsStack.push(default_window, windowsFactory.build(this, default_window));
}
/// TODO handle nullptr? if not found on stack -> return default
return windowsStack.get(windowsStack.stack.back());
}
bool ApplicationCommon::isCurrentWindow(const std::string &windowName) const noexcept
{
if (windowsStack.isEmpty()) {
return false;
}
return windowsStack.stack.back() == windowName;
}
gui::AppWindow *ApplicationCommon::getWindow(const std::string &name)
{
return windowsStack.get(name);
}
void ApplicationCommon::connect(GuiTimer *timer, gui::Item *item)
{
item->attachTimer(timer);
}
const gui::status_bar::Configuration &ApplicationCommon::getStatusBarConfiguration() const noexcept
{
return statusBarManager->getConfiguration();
}
void ApplicationCommon::addActionReceiver(manager::actions::ActionId actionId, OnActionReceived &&callback)
{
receivers.insert_or_assign(actionId, std::move(callback));
}
void ApplicationCommon::handleNotificationsChanged(std::unique_ptr<gui::SwitchData> notificationsParams)
{
if (auto window = getCurrentWindow()->getName(); window == gui::popup::window::phone_lock_window) {
auto refreshMode = getRefreshModeFromNotifications(notificationsParams.get());
updateCurrentWindow(std::move(notificationsParams), gui::ShowMode::GUI_SHOW_INIT, refreshMode);
}
}
gui::RefreshModes ApplicationCommon::getRefreshModeFromNotifications(gui::SwitchData *notificationsParams)
{
auto data = static_cast<manager::actions::NotificationsChangedParams *>(notificationsParams);
return data->fastRefreshOnNotificationUpdate() ? gui::RefreshModes::GUI_REFRESH_FAST
: gui::RefreshModes::GUI_REFRESH_DEEP;
}
void ApplicationCommon::cancelCallbacks(AsyncCallbackReceiver::Ptr receiver)
{
callbackStorage->removeAll(receiver);
}
auto ApplicationCommon::getPhoneLockSubject() noexcept -> locks::PhoneLockSubject &
{
return phoneLockSubject;
}
bool ApplicationCommon::isPhoneLockEnabled() const noexcept
{
return (utils::getNumericValue<bool>(
settings->getValue(settings::SystemProperties::lockScreenPasscodeIsOn, settings::SettingsScope::Global)));
}
auto ApplicationCommon::getLockPolicyHandler() noexcept -> locks::LockPolicyHandlerInterface &
{
return lockPolicyHandler;
}
auto ApplicationCommon::getSimLockSubject() noexcept -> locks::SimLockSubject &
{
return simLockSubject;
}
} /* namespace app */