// Copyright (c) 2017-2021, Mudita Sp. z.o.o. All rights reserved.
// For licensing, see https://github.com/mudita/MuditaOS/LICENSE.md
#pragma once
#include <i18n/i18n.hpp>
#include <Image.hpp>
#include <Label.hpp>
#include <log/log.hpp>
#include <Style.hpp>
#include <map>
namespace gui
{
namespace icon
{
constexpr uint32_t w = 100;
constexpr uint32_t h = 100;
namespace label
{
constexpr uint32_t x = 0;
constexpr uint32_t y = 58;
constexpr uint32_t w = icon::w;
constexpr uint32_t h = 22;
} // namespace label
namespace img
{
constexpr uint32_t x = 34;
constexpr uint32_t y = 15;
} // namespace img
} // namespace icon
/// @brief Icon widget with custom predefined images and strings
/// images and strings are stored in predefined map passed to the class during construction
/// class T is used as on object state as well as a key to the map.
///
/// @note Desired visible area is icon::w x icon::h. However, the whole widget area might be set to bigger one w x
/// icon::h where w = icon::w + 2 * w_margin. It is necessary as it is possible that text will exceed Icon visible
/// area
template <class T> class StateIcon : public Rect
{
public:
using IconMap = std::map<T, std::pair<const std::string, const std::string>>;
StateIcon() = delete;
StateIcon(
Item *parent, const uint32_t &x, const uint32_t &y, const uint32_t &w_margin, T state, const IconMap &data)
: Rect(parent, x, y, icon::w + 2 * w_margin, icon::h), data(data)
{
setEdges(RectangleEdge::None);
setPenFocusWidth(style::window::default_border_no_focus_w);
setPenWidth(style::window::default_border_no_focus_w);
boundingRect = new Rect(this, w_margin, 0, icon::w, icon::h);
boundingRect->setEdges(RectangleEdge::Bottom | RectangleEdge::Top);
boundingRect->setPenFocusWidth(style::window::default_border_focus_w);
boundingRect->setPenWidth(style::window::default_border_no_focus_w);
img = new gui::Image(boundingRect, icon::img::x, icon::img::y, 0, 0);
label = new gui::Label(this, icon::label::x, icon::label::y, icon::label::w + 2 * w_margin, icon::label::h);
label->setEdges(RectangleEdge::None);
label->setAlignment(gui::Alignment(gui::Alignment::Horizontal::Center, gui::Alignment::Vertical::Center));
label->setFont(style::window::font::verysmall);
set(state);
}
virtual ~StateIcon()
{}
/// @brief sets Icon state and display appropriate image and string
/// @param state to set. @note state is also used as a key to the internal map. If the state points to the
/// different than 1st mapping, string is displayed as bold one.
virtual void set(const T &state)
{
this->state = state;
img->set(data.at(state).first, ImageTypeSpecifier::W_M);
label->setText(utils::translate(data.at(state).second));
using namespace style::window;
label->setFont(data.find(state) != data.begin() ? font::verysmallbold : font::verysmall);
}
T get() const
{
return state;
}
/// @brief sets Icon state to the next one (from the map) and displays next predfined image and string
void setNext()
{
auto it = data.find(state);
it++;
if (it != data.end()) {
set(it->first);
}
else {
set(data.begin()->first);
}
}
// sets/clears focus of internal boundingrect
bool onFocus(bool state) override
{
Item::onFocus(state);
setFocusItem(state ? boundingRect : nullptr);
return true;
}
protected:
Image *img = nullptr;
Label *label = nullptr;
Rect *boundingRect = nullptr;
T state;
const IconMap data; // internal map with predefined sets of images and strings to be displayed
};
} // namespace gui