// Copyright (c) 2017-2024, Mudita Sp. z.o.o. All rights reserved.
// For licensing, see https://github.com/mudita/MuditaOS/blob/master/LICENSE.md
#include "ServiceGUIStateManager.hpp"
namespace service::gui
{
bool ServiceGUIStateManager::isInState(DisplayingState state)
{
return displayingState == state;
}
bool ServiceGUIStateManager::isInState(RenderingState state)
{
return renderingState == state;
}
bool ServiceGUIStateManager::isInState(ServiceGUIState state)
{
return serviceState == state;
}
void ServiceGUIStateManager::setState(DisplayingState state)
{
displayingState = state;
}
void ServiceGUIStateManager::setState(RenderingState state)
{
renderingState = state;
}
void ServiceGUIStateManager::setState(ServiceGUIState state)
{
if (serviceState == ServiceGUIState::Closed) {
return;
}
serviceState = state;
}
} // namespace service::gui