// Copyright (c) 2017-2022, Mudita Sp. z.o.o. All rights reserved.
// For licensing, see https://github.com/mudita/MuditaOS/LICENSE.md
#pragma once
#include "Label.hpp"
namespace style
{
namespace buttonTriState
{
constexpr uint32_t w = 56;
constexpr uint32_t h = 32;
} // namespace buttonTriState
} // namespace style
namespace gui
{
class ButtonTriState : public Label
{
public:
enum class State
{
Transiting,
Off,
On
};
ButtonTriState(Item *parent, State state);
void switchState(State requestedState);
private:
std::string const transitingText;
State currentState;
};
} // namespace gui