// Copyright (c) 2017-2022, Mudita Sp. z.o.o. All rights reserved.
// For licensing, see https://github.com/mudita/MuditaOS/LICENSE.md
#pragma once
#include "ItemNode.hpp"
namespace gui
{
/// General abstraction of `gui::Item`'s parent-children hierarchy with defined traverse order
class ItemTree
{
public:
[[nodiscard]] virtual auto hasNext() const noexcept -> bool = 0;
/// Provides wrapper for next `gui::Item` object in traverse order. On call concrete implementations might
/// change state of the tree by removing node being returned. Must be used in pair with `hasNode()`
[[nodiscard]] virtual auto getNext() noexcept -> gui::ItemNode = 0;
virtual ~ItemTree() = default;
};
} // namespace gui