// Copyright (c) 2017-2020, Mudita Sp. z.o.o. All rights reserved.
// For licensing, see https://github.com/mudita/MuditaOS/LICENSE.md
#pragma once
#include <list>
#include "Rect.hpp"
#include "BoxLayout.hpp"
#include "Span.hpp"
#include "ListItemProvider.hpp"
#include "Style.hpp"
namespace gui
{
class ListItemProvider;
using rebuildRequest = std::pair<style::listview::RebuildType, unsigned int>;
class ListViewScroll : public Rect
{
public:
ListViewScroll(Item *parent, uint32_t x, uint32_t y, uint32_t w, uint32_t h);
bool shouldShowScroll(unsigned int listPageSize, unsigned int elementsCount);
void update(unsigned int startIndex, unsigned int listPageSize, unsigned int elementsCount, int topMargin);
};
class ListView : public Rect
{
protected:
unsigned int startIndex = 0;
unsigned int storedFocusIndex = 0;
unsigned int elementsCount = 0;
std::shared_ptr<ListItemProvider> provider = nullptr;
VBox *body = nullptr;
ListViewScroll *scroll = nullptr;
std::list<rebuildRequest> rebuildRequests;
rebuildRequest lastRebuildRequest = {style::listview::RebuildType::Full, 0};
unsigned int currentPageSize = 0;
bool pageLoaded = true;
bool focusOnLastItem = false;
int scrollTopMargin = style::margins::big;
style::listview::Boundaries boundaries = style::listview::Boundaries::Fixed;
style::listview::Direction direction = style::listview::Direction::Bottom;
style::listview::Orientation orientation = style::listview::Orientation::TopBottom;
void clearItems();
virtual void addItemsOnPage();
void setFocus();
void refresh();
void resizeWithScroll();
void recalculateStartIndex();
void fillFirstPage();
void setStartIndex();
void recalculateOnBoxRequestedResize();
/// Default empty list to inform that there is no elements - callback should be override in applications
void onElementsCountChanged();
unsigned int calculateMaxItemsOnPage();
unsigned int calculateLimit(style::listview::Direction value = style::listview::Direction::Bottom);
Order getOrderFromDirection();
virtual bool requestNextPage();
virtual bool requestPreviousPage();
void setup(style::listview::RebuildType rebuildType, unsigned int dataOffset = 0);
public:
ListView();
ListView(Item *parent, uint32_t x, uint32_t y, uint32_t w, uint32_t h, std::shared_ptr<ListItemProvider> prov);
~ListView();
void setElementsCount(unsigned int count);
void setProvider(std::shared_ptr<ListItemProvider> provider);
void rebuildList(style::listview::RebuildType rebuildType = style::listview::RebuildType::Full,
unsigned int dataOffset = 0,
bool forceRebuild = false);
/// In case of elements count change there can be a need to resend request in case of having one async query for
/// count and records.
void reSendLastRebuildRequest();
void clear();
std::shared_ptr<ListItemProvider> getProvider();
void setOrientation(style::listview::Orientation value);
void setBoundaries(style::listview::Boundaries value);
void setScrollTopMargin(int value);
void setAlignment(const Alignment &value) override;
void onProviderDataUpdate();
[[nodiscard]] bool isEmpty() const noexcept;
std::function<void()> emptyListCallback;
std::function<void()> notEmptyListCallback;
// virtual methods from Item
bool onInput(const InputEvent &inputEvent) override;
bool onDimensionChanged(const BoundingBox &oldDim, const BoundingBox &newDim) override;
auto handleRequestResize(const Item *, unsigned short request_w, unsigned short request_h) -> Size override;
};
} /* namespace gui */