// Copyright (c) 2017-2020, Mudita Sp. z.o.o. All rights reserved.
// For licensing, see https://github.com/mudita/MuditaOS/LICENSE.md
#pragma once
#include "Axes.hpp"
#include <cstdint>
#include <string>
namespace gui
{
/// defines both: size & position
/// size is always in: { zero_size < max_size }
/// position is always in: { min_position < zero_position < max_position }
class BoundingBox
{
public:
static const uint16_t zero_size;
static const uint16_t max_size;
static const uint16_t min_size;
static const int16_t zero_position;
static const int16_t max_position;
static const int16_t min_position;
struct
{
int16_t x = zero_position, y = zero_position;
uint16_t w = zero_size, h = zero_size;
};
BoundingBox(int32_t x = 0, int32_t y = 0, uint32_t w = 0, uint32_t h = 0);
virtual ~BoundingBox() = default;
static bool intersect(const BoundingBox &box1, const BoundingBox &box2, BoundingBox &result);
/// set x,y,w,h to zero
void clear();
/// get size in axis - in x get width in y get height
uint16_t size(gui::Axis axis) const;
/// get position in axis - in x get x, in y get y
int16_t pos(gui::Axis axis) const;
std::string str() const;
/// logical sum of bounding box by another bounding box values
void sum(const BoundingBox &box);
bool operator==(const BoundingBox &box) const;
bool operator!=(const BoundingBox &box) const;
};
} /* namespace gui */