// Copyright (c) 2017-2022, Mudita Sp. z.o.o. All rights reserved.
// For licensing, see https://github.com/mudita/MuditaOS/LICENSE.md
#pragma once
#include <application-settings/ApplicationSettings.hpp>
#include <application-settings/widgets/SpinBoxOptionSettings.hpp>
#include <application-settings/windows/BaseSettingsWindow.hpp>
#include <GuiTimer.hpp>
namespace gui
{
namespace lighting
{
constexpr inline auto AMBIENT_LIGHT_TIMER_MS = 2000;
constexpr inline auto LIGHT_CONTROL_STEP = 20;
} // namespace lighting
class DisplayLightWindow : public BaseSettingsWindow
{
public:
DisplayLightWindow(app::ApplicationCommon *app,
app::settingsInterface::ScreenLightSettings *screenLightSettings);
#if DEVELOPER_SETTINGS_OPTIONS == 1
~DisplayLightWindow();
#endif // DEVELOPER_SETTINGS_OPTIONS
private:
auto buildOptionsList() -> std::list<Option> override;
void switchHandler(bool &onOffSwitch);
void addBrightnessOption(std::list<Option> &);
auto createBrightnessOption(int step) -> std::unique_ptr<SpinBoxOptionSettings>;
#if DEVELOPER_SETTINGS_OPTIONS == 1
[[nodiscard]] auto onTimerTimeout(Item &self, sys::Timer &task) -> bool;
#endif // DEVELOPER_SETTINGS_OPTIONS
bool isDisplayLightSwitchOn = false;
bool isAutoLightSwitchOn = false;
bsp::eink_frontlight::BrightnessPercentage brightnessValue = 0.0;
app::settingsInterface::ScreenLightSettings *screenLightSettings = nullptr;
float ambientLight = 0.0;
#if DEVELOPER_SETTINGS_OPTIONS == 1
sys::TimerHandle timerTask;
#endif // DEVELOPER_SETTINGS_OPTIONS
OptionWindowDestroyer rai_destroyer = OptionWindowDestroyer(*this);
};
} // namespace gui