// Copyright (c) 2017-2020, Mudita Sp. z.o.o. All rights reserved.
// For licensing, see https://github.com/mudita/MuditaOS/LICENSE.md
#pragma once
#include "Operation.hpp"
#include <Audio/encoder/Encoder.hpp>
#include <Audio/AudioCommon.hpp>
#include <Audio/Profiles/Profile.hpp>
#include <bsp/audio/bsp_audio.hpp>
#include <mutex.hpp>
#include <memory>
#include <functional>
#include <string>
#include <vector>
#include <cstdint>
namespace audio
{
class RouterOperation : public Operation
{
using AudioCallback =
std::function<std::int32_t(const void *inputBuffer, void *outputBuffer, unsigned long framesPerBuffer)>;
static const std::size_t INPUT_BUFFER_START_SIZE = 1024;
public:
RouterOperation(const char *file, AudioServiceMessage::Callback callback);
~RouterOperation() = default;
audio::RetCode Start(audio::Token token) final;
audio::RetCode Stop() final;
audio::RetCode Pause() final;
audio::RetCode Resume() final;
audio::RetCode SendEvent(std::shared_ptr<Event> evt) final;
audio::RetCode SwitchProfile(const Profile::Type type) final;
audio::RetCode SetOutputVolume(float vol) final;
audio::RetCode SetInputGain(float gain) final;
Position GetPosition() final;
private:
bool Mute(bool enable);
bool muteEnable = false;
std::unique_ptr<Encoder> enc;
std::unique_ptr<bsp::AudioDevice> audioDeviceCellular;
};
} // namespace audio