~aleteoryx/muditaos

ref: 48d31b876cf6fed438676e4fa73b6e16b1f6b3a7 muditaos/module-apps/application-settings-new/windows/PhoneWindow.cpp -rw-r--r-- 2.0 KiB
48d31b87 — tomaszkrosnowski [EGD-6311] Audio settings windows 4 years ago
                                                                                
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// Copyright (c) 2017-2021, Mudita Sp. z.o.o. All rights reserved.
// For licensing, see https://github.com/mudita/MuditaOS/LICENSE.md

#include "PhoneWindow.hpp"

#include <application-settings-new/ApplicationSettings.hpp>
#include <i18n/i18n.hpp>
#include <OptionWindow.hpp>
#include <OptionSetting.hpp>

namespace gui
{
    PhoneWindow::PhoneWindow(app::Application *app)
        : BaseSettingsWindow(app, gui::window::name::phone), mWidgetMaker(this)
    {
        mVibrationsEnabled = true;
        mSoundEnabled      = true;
        setTitle(utils::localize.get("app_settings_apps_phone"));
    }

    std::list<Option> PhoneWindow::buildOptionsList()
    {
        std::list<gui::Option> optionList;
        mWidgetMaker.addSwitchOption(optionList,
                                     utils::translateI18("app_settings_vibration"),
                                     mVibrationsEnabled,
                                     [&]() { switchVibrationState(); });

        mWidgetMaker.addSwitchOption(
            optionList, utils::translateI18("app_settings_sound"), mSoundEnabled, [&]() { switchSoundState(); });

        if (mSoundEnabled) {
            mWidgetMaker.addSelectOption(
                optionList, utils::translateI18("app_settings_call_ringtome"), [&]() { openRingtoneWindow(); }, true);
        }

        return optionList;
    }

    void PhoneWindow::switchVibrationState()
    {
        LOG_INFO("switchVibrationState before %d", static_cast<int>(mVibrationsEnabled));
        mVibrationsEnabled = !mVibrationsEnabled;
        LOG_INFO("switchVibrationState after %d", static_cast<int>(mVibrationsEnabled));
        refreshOptionsList();
    }

    void PhoneWindow::switchSoundState()
    {
        mSoundEnabled = !mSoundEnabled;
        LOG_INFO("switchSoundState %d", static_cast<int>(mSoundEnabled));
        refreshOptionsList();
    }

    void PhoneWindow::openRingtoneWindow()
    {
        application->switchWindow(gui::window::name::call_ringtone);
    }

} // namespace gui