// Copyright (c) 2017-2021, Mudita Sp. z.o.o. All rights reserved.
// For licensing, see https://github.com/mudita/MuditaOS/LICENSE.md
#include "SoundSelectWindow.hpp"
#include "application-settings-new/ApplicationSettings.hpp"
#include "application-settings-new/models/SoundsModel.hpp"
#include "application-settings-new/widgets/SettingsSoundItem.hpp"
#include "application-settings-new/data/SoundSelectData.hpp"
#include <gui/widgets/ListView.hpp>
#include <i18n/i18n.hpp>
namespace gui
{
SoundSelectWindow::SoundSelectWindow(app::Application *app, std::string name)
: AppWindow(app, name), mSoundsModel{std::make_shared<SoundsModel>()}
{
buildInterface();
}
void SoundSelectWindow::rebuild()
{
destroyInterface();
buildInterface();
}
void SoundSelectWindow::buildInterface()
{
AppWindow::buildInterface();
bottomBar->setText(BottomBar::Side::CENTER, utils::translate(style::strings::common::select));
bottomBar->setText(BottomBar::Side::RIGHT, utils::translate(style::strings::common::back));
mSoundsList = new gui::ListView(this,
style::window::default_left_margin,
style::header::height - 1,
style::listview::body_width_with_scroll,
style::window_height - style::header::height + 1 - style::footer::height +
style::margins::small,
mSoundsModel,
listview::ScrollBarType::Proportional);
setFocusItem(mSoundsList);
}
void SoundSelectWindow::destroyInterface()
{
erase();
}
void SoundSelectWindow::onBeforeShow([[maybe_unused]] ShowMode mode, SwitchData *data)
{
auto info = dynamic_cast<SoundSelectData *>(data);
if (info == nullptr) {
LOG_ERROR("Null switch data pointer!");
return;
}
setTitle(info->get().windowTitle);
mSoundsModel->createData(application, info->get().audioModel);
}
} // namespace gui