// Copyright (c) 2017-2021, Mudita Sp. z.o.o. All rights reserved.
// For licensing, see https://github.com/mudita/MuditaOS/LICENSE.md
#include "DoNotDisturbWindow.hpp"
#include <application-settings/ApplicationSettings.hpp>
#include <application-settings/widgets/SettingsStyle.hpp>
#include <application-settings/windows/WindowNames.hpp>
#include <OptionSetting.hpp>
namespace gui
{
DoNotDisturbWindow::DoNotDisturbWindow(app::ApplicationCommon *app,
app::settingsInterface::DndSettings *dndSettings)
: BaseSettingsWindow(app, gui::window::name::do_not_disturb), dndSettings(dndSettings)
{
buildInterface();
}
void DoNotDisturbWindow::buildInterface()
{
setTitle(utils::translate("app_settings_title_do_not_disturb"));
optionsList->setSize(optionsList->getWidth(),
optionsList->getHeight() - style::settings::window::phone_modes::body_offset);
descriptionText = new gui::Text(this,
style::window::default_left_margin,
style::settings::window::phone_modes::description_y,
style::window::default_body_width,
style::settings::window::phone_modes::description_h);
descriptionText->setFont(style::window::font::medium);
descriptionText->setAlignment(gui::Alignment{gui::Alignment::Vertical::Top});
descriptionText->setEdges(gui::RectangleEdge::Top);
descriptionText->setPenWidth(style::window::default_border_rect_no_focus);
descriptionText->setPadding(gui::Padding(style::settings::window::phone_modes::description_vertical_padding,
style::settings::window::phone_modes::description_top_padding,
style::settings::window::phone_modes::description_vertical_padding,
0));
descriptionText->setText(utils::translate("app_settings_info_dnd"));
}
auto DoNotDisturbWindow::buildOptionsList() -> std::list<gui::Option>
{
std::list<gui::Option> optList;
optList.emplace_back(std::make_unique<gui::option::OptionSettings>(
utils::translate("app_settings_notifications_when_locked"),
[=](gui::Item &item) {
dndSettings->setNotificationsWhenLocked(!dndSettings->getNotificationsWhenLocked());
refreshOptionsList();
return true;
},
nullptr,
this,
(dndSettings->getNotificationsWhenLocked()) ? gui::option::SettingRightItem::On
: gui::option::SettingRightItem::Off));
optList.emplace_back(std::make_unique<gui::option::OptionSettings>(
utils::translate("app_settings_calls_from_favorites"),
[=](gui::Item &item) {
dndSettings->setCallsFromFavourite(!dndSettings->getCallsFromFavourite());
refreshOptionsList();
return true;
},
nullptr,
this,
(dndSettings->getCallsFromFavourite()) ? gui::option::SettingRightItem::On
: gui::option::SettingRightItem::Off));
navBar->setText(nav_bar::Side::Right, utils::translate(style::strings::common::back));
navBar->setText(nav_bar::Side::Center, utils::translate(style::strings::common::Switch));
return optList;
}
} // namespace gui