~aleteoryx/muditaos

ref: 58dd02cff1f7e1a25d9c0cbd0c80a76f8cb90ce6 muditaos/module-apps/apps-common/widgets/ProgressTimerImpl.cpp -rw-r--r-- 3.9 KiB
58dd02cf — Mateusz Grzegorzek [BH-861] Cleanup Application split - part I 4 years ago
                                                                                
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
// Copyright (c) 2017-2021, Mudita Sp. z.o.o. All rights reserved.
// For licensing, see https://github.com/mudita/MuditaOS/LICENSE.md

#include "ProgressTimerImpl.hpp"
#include <Text.hpp>
#include <ProgressBar.hpp>
#include <ApplicationCommon.hpp>
#include <time/time_conversion.hpp>
#include <gsl/assert>

namespace app
{

    ProgressTimerImpl::ProgressTimerImpl(app::ApplicationCommon *app,
                                         gui::Item *parent,
                                         std::string timerName,
                                         std::chrono::milliseconds baseTick)
        : app{app}, parent{parent}, name{std::move(timerName)}, baseTickInterval{baseTick}
    {}

    void ProgressTimerImpl::resetProgress()
    {
        if (progress != nullptr) {
            progress->setValue(0);
        }
    }

    void ProgressTimerImpl::update()
    {
        updateText();
        updateProgress();
        app->refreshWindow(gui::RefreshModes::GUI_REFRESH_FAST);
    }

    void ProgressTimerImpl::updateText()
    {
        using utils::time::Duration;
        if (text != nullptr) {
            const auto secondsRemaining = duration - elapsed;
            const Duration remainingDuration{std::time_t{secondsRemaining.count()}};
            text->setText(remainingDuration.str(Duration::DisplayedFormat::Fixed0M0S));
        }
    }

    void ProgressTimerImpl::updateProgress()
    {
        if (progress != nullptr) {
            const auto percentage  = static_cast<float>(elapsed.count()) / duration.count();
            const auto currentStep = percentage * progress->getMaximum();
            progress->setValue(std::ceil(currentStep));
        }
    }

    void ProgressTimerImpl::reset(std::chrono::seconds _duration, std::chrono::seconds _interval)
    {
        Expects(_duration != std::chrono::seconds::zero());

        duration    = _duration;
        elapsed     = std::chrono::seconds::zero();
        interval    = _interval;
        hasInterval = _interval != std::chrono::seconds::zero();

        updateText();
        resetProgress();
    }

    void ProgressTimerImpl::start()
    {
        startTimer();
        isRunning = true;
    }

    void ProgressTimerImpl::startTimer()
    {
        Expects(app != nullptr);
        parent->timerCallback = [this](gui::Item &it, sys::Timer &task) { return onTimerTimeout(it, task); };
        timerTask             = app::GuiTimerFactory::createPeriodicTimer(app, parent, name, baseTickInterval);
        timerTask.start();
    }

    auto ProgressTimerImpl::onTimerTimeout(gui::Item &self, sys::Timer &task) -> bool
    {
        if (isStopped() || isFinished()) {
            task.stop();
            if (isFinished() && onFinishedCallback != nullptr) {
                onFinishedCallback();
            }
            return true;
        }

        ++elapsed;
        if ((intervalReached() || isFinished()) && onIntervalCallback != nullptr) {
            onIntervalCallback();
        }
        update();
        return true;
    }

    auto ProgressTimerImpl::isFinished() const noexcept -> bool
    {
        return duration <= elapsed;
    }

    auto ProgressTimerImpl::isStopped() const noexcept -> bool
    {
        return !isRunning;
    }

    auto ProgressTimerImpl::intervalReached() const noexcept -> bool
    {
        return hasInterval && (elapsed.count() % interval.count()) == 0;
    }

    void ProgressTimerImpl::stop()
    {
        isRunning = false;
    }

    void ProgressTimerImpl::registerOnFinishedCallback(std::function<void()> cb)
    {
        onFinishedCallback = std::move(cb);
    }

    void ProgressTimerImpl::registerOnIntervalCallback(std::function<void()> cb)
    {
        onIntervalCallback = std::move(cb);
    }

    void ProgressTimerImpl::attach(gui::Progress *_progress)
    {
        Expects(_progress != nullptr);
        progress = _progress;
    }

    void ProgressTimerImpl::attach(gui::Text *_text)
    {
        Expects(_text != nullptr);
        text = _text;
    }
} // namespace app