// Copyright (c) 2017-2021, Mudita Sp. z.o.o. All rights reserved.
// For licensing, see https://github.com/mudita/MuditaOS/LICENSE.md
#pragma once
#include <locks/data/LockData.hpp>
#include <locks/widgets/Lock.hpp>
#include <locks/widgets/LockBox.hpp>
#include <locks/windows/LockInputWindow.hpp>
namespace gui
{
class PhoneLockInputWindow : public LockInputWindow
{
locks::PhoneLockInputTypeAction phoneLockInputTypeAction = locks::PhoneLockInputTypeAction::Unlock;
public:
PhoneLockInputWindow(app::ApplicationCommon *app, const std::string &window_name);
void onBeforeShow(ShowMode mode, SwitchData *data) override;
bool onInput(const InputEvent &inputEvent) override;
void rebuild() override;
void buildInterface() override;
void destroyInterface() override;
status_bar::Configuration configureStatusBar(status_bar::Configuration appConfiguration) override;
};
} /* namespace gui */