// Copyright (c) 2017-2022, Mudita Sp. z.o.o. All rights reserved.
// For licensing, see https://github.com/mudita/MuditaOS/LICENSE.md
#include "ApplicationAlarmClock.hpp"
#include "application-alarm-clock/windows/AlarmClockMainWindow.hpp"
#include "application-alarm-clock/windows/NewEditAlarmWindow.hpp"
#include "application-alarm-clock/windows/CustomRepeatWindow.hpp"
#include "application-alarm-clock/widgets/AlarmClockStyle.hpp"
#include "application-alarm-clock/presenter/AlarmClockMainWindowPresenter.hpp"
#include "application-alarm-clock/presenter/CustomRepeatWindowPresenter.hpp"
#include "windows/Dialog.hpp"
#include "windows/AppWindow.hpp"
#include "windows/OptionWindow.hpp"
#include <service-db/DBNotificationMessage.hpp>
#include <service-db/QueryMessage.hpp>
#include <service-time/api/TimeSettingsApi.hpp>
#include <service-audio/AudioServiceAPI.hpp>
namespace app
{
ApplicationAlarmClock::ApplicationAlarmClock(std::string name,
std::string parent,
StatusIndicators statusIndicators,
uint32_t stackDepth,
sys::ServicePriority priority)
: Application(name, parent, statusIndicators, false, stackDepth, priority),
soundsPlayer{std::make_shared<SoundsPlayer>(this)}
{
bus.channels.push_back(sys::BusChannel::ServiceDBNotifications);
bus.channels.push_back(sys::BusChannel::ServiceAudioNotifications);
}
sys::MessagePointer ApplicationAlarmClock::DataReceivedHandler(sys::DataMessage *msgl, sys::ResponseMessage *resp)
{
auto retMsg = Application::DataReceivedHandler(msgl);
// if message was handled by application's template there is no need to process further.
if (retMsg && (static_cast<sys::ResponseMessage *>(retMsg.get())->retCode == sys::ReturnCodes::Success)) {
return retMsg;
}
auto msg = dynamic_cast<db::NotificationMessage *>(msgl);
if (msg != nullptr) {
userInterfaceDBNotification(msg, [](sys::Message *m, [[maybe_unused]] const std::string &) {
auto msg = dynamic_cast<db::NotificationMessage *>(m);
return (msg != nullptr) && msg->interface == db::Interface::Name::AlarmEvents;
});
return std::make_shared<sys::ResponseMessage>();
}
return handleAsyncResponse(resp);
}
sys::ReturnCodes ApplicationAlarmClock::InitHandler()
{
auto ret = Application::InitHandler();
if (ret != sys::ReturnCodes::Success) {
return ret;
}
connect(typeid(AudioStopNotification), [&](sys::Message *msg) -> sys::MessagePointer {
auto notification = static_cast<AudioStopNotification *>(msg);
return handleAudioStop(notification);
});
connect(typeid(AudioEOFNotification), [&](sys::Message *msg) -> sys::MessagePointer {
auto notification = static_cast<AudioStopNotification *>(msg);
return handleAudioStop(notification);
});
createUserInterface();
return ret;
}
void ApplicationAlarmClock::createUserInterface()
{
windowsFactory.attach(gui::name::window::main_window, [](ApplicationCommon *app, const std::string &name) {
auto alarmsRepository = std::make_unique<alarmClock::AlarmsDBRepository>(app);
auto alarmsProvider = std::make_shared<alarmClock::AlarmsModel>(app, std::move(alarmsRepository));
auto presenter = std::make_unique<alarmClock::AlarmClockMainWindowPresenter>(alarmsProvider);
return std::make_unique<alarmClock::AlarmClockMainWindow>(app, std::move(presenter));
});
auto rRulePresenter = std::make_shared<alarmClock::AlarmRRulePresenter>();
windowsFactory.attach(style::alarmClock::window::name::newEditAlarm,
[this, rRulePresenter](ApplicationCommon *app, const std::string &name) {
auto alarmsRepository = std::make_unique<alarmClock::AlarmsDBRepository>(app);
auto alarmsProvider = std::make_shared<alarmClock::NewEditAlarmModel>(
app, soundsPlayer, rRulePresenter, std::move(alarmsRepository));
auto presenter =
std::make_unique<alarmClock::AlarmClockEditWindowPresenter>(alarmsProvider);
return std::make_unique<alarmClock::NewEditAlarmWindow>(app, std::move(presenter));
});
windowsFactory.attach(style::alarmClock::window::name::customRepeat,
[rRulePresenter](ApplicationCommon *app, const std::string &name) {
auto alarmsProvider =
std::make_shared<alarmClock::CustomRepeatModel>(app, rRulePresenter);
auto presenter =
std::make_unique<alarmClock::CustomRepeatWindowPresenter>(alarmsProvider);
return std::make_unique<alarmClock::CustomRepeatWindow>(app, std::move(presenter));
});
windowsFactory.attach(window::name::option_window, [](ApplicationCommon *app, const std::string &name) {
return std::make_unique<gui::OptionWindow>(app, name);
});
windowsFactory.attach(style::alarmClock::window::name::dialogYesNo,
[](ApplicationCommon *app, const std::string &name) {
return std::make_unique<gui::DialogYesNo>(app, name);
});
attachPopups({gui::popup::ID::Volume,
gui::popup::ID::Tethering,
gui::popup::ID::BluetoothAuthenticate,
gui::popup::ID::PhoneModes,
gui::popup::ID::PhoneLock,
gui::popup::ID::SimLock,
gui::popup::ID::Alarm});
}
void ApplicationAlarmClock::destroyUserInterface()
{}
sys::MessagePointer ApplicationAlarmClock::handleAudioStop(AudioStopNotification *notification)
{
soundsPlayer->stop(notification->token);
return sys::MessageNone{};
}
} /* namespace app */