// Copyright (c) 2017-2024, Mudita Sp. z.o.o. All rights reserved.
// For licensing, see https://github.com/mudita/MuditaOS/LICENSE.md
#pragma once
#include "AppWindow.hpp"
#include <Timers/TimerHandle.hpp>
namespace gui
{
class WindowWithTimer : public gui::AppWindow
{
public:
static constexpr auto defaultTimeout = std::chrono::seconds{3};
static constexpr auto noTimeoutChange = std::chrono::seconds::zero();
WindowWithTimer(app::ApplicationCommon *app,
const std::string &name,
std::chrono::milliseconds timeout = defaultTimeout);
~WindowWithTimer() override;
void destroyInterface() override;
void onBeforeShow(ShowMode mode, SwitchData *data) override;
void onClose(CloseReason reason) override;
bool onInput(const gui::InputEvent &inputEvent) override;
/// Called before automatic switch to previous window at window's timer timeout.
void setWindowTimerActionCallback(std::function<void()> &&callback);
protected:
void detachTimerIfExists();
void resetTimer(std::chrono::seconds newTimeout = noTimeoutChange);
private:
sys::TimerHandle popupTimer;
std::chrono::milliseconds timeout;
std::function<void()> windowTimerActionCallback;
};
} // namespace gui