// Copyright (c) 2017-2021, Mudita Sp. z.o.o. All rights reserved.
// For licensing, see https://github.com/mudita/MuditaOS/LICENSE.md
#pragma once
#include "Decoder.hpp"
#include <src/dr_mp3.h>
#include <cstring>
extern "C"
{
#include "xing_header.h"
};
namespace audio
{
class decoderMP3 : public Decoder
{
public:
decoderMP3(const char *fileName);
~decoderMP3();
uint32_t decode(uint32_t samplesToRead, int16_t *pcmData) override;
void setPosition(float pos) override;
private:
bool find_first_valid_frame();
uint32_t get_frames_count();
const uint32_t DECODER_BUFFER_SIZE = 1024 * 24;
std::unique_ptr<drmp3> mp3;
// Callback for when data needs to be read from the client.
//
// pUserData [in] The user data that was passed to drflac_open() and family.
// pBufferOut [out] The output buffer.
// bytesToRead [in] The number of bytes to read.
//
// Returns the number of bytes actually read.
//
// A return value of less than bytesToRead indicates the end of the stream. Do _not_ return from this callback
// until either the entire bytesToRead is filled or you have reached the end of the stream.
static size_t drmp3_read(void *pUserData, void *pBufferOut, size_t bytesToRead);
// Callback for when data needs to be seeked.
//
// pUserData [in] The user data that was passed to drflac_open() and family.
// offset [in] The number of bytes to move, relative to the origin. Will never be negative.
// origin [in] The origin of the seek - the current position or the start of the stream.
//
// Returns whether or not the seek was successful.
//
// The offset will never be negative. Whether or not it is relative to the beginning or current position is
// determined by the "origin" parameter which will be either drflac_seek_origin_start or
// drflac_seek_origin_current.
static drmp3_bool32 drmp3_seek(void *pUserData, int offset, drmp3_seek_origin origin);
// std::unique_ptr<uint8_t[]> decoderBuffer = nullptr;
// uint32_t decoderBufferIdx = 0;
//
// std::unique_ptr<uint16_t[]> pcmsamplesbuffer = nullptr;
// uint32_t pcmsamplesbuffer_idx = 0;
//
// const size_t pcmsamplesbuffer_size = (8192 + MINIMP3_MAX_SAMPLES_PER_FRAME) * sizeof(int16_t);
//
// uint32_t samplesPerFrame = 0;
//
// // Variables below are used during decoding procedure
// uint32_t firstValidFrameByteSize = 0;
// uint32_t firstValidFrameFileOffset = 0;
// bool lastRefill = false;
// bool decoderNotFirstRun = false;
// uint32_t bytesAvailable = 0;
};
} // namespace audio