~aleteoryx/muditaos

ref: 7e520b49a20285ca67a84e164bd3067995a2ea11 muditaos/module-apps/application-settings/ApplicationSettings.cpp -rw-r--r-- 4.3 KiB
7e520b49 — Piotr Tanski [EGD-3788] Fixes for message drafts feature after requirements elaboration. (#733) 5 years ago
                                                                                
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/*
 * @file ApplicationSesttings.cpp
 * @author Robert Borzecki (robert.borzecki@mudita.com)
 * @date 8 lip 2019
 * @brief
 * @copyright Copyright (C) 2019 mudita.com
 * @details
 */
#include "Application.hpp"

#include "MessageType.hpp"
#include "windows/SettingsMainWindow.hpp"
#include "windows/LanguageWindow.hpp"
#include "windows/BtWindow.hpp"
#include "windows/DateTimeWindow.hpp"
#include "windows/FotaWindow.hpp"
#include "windows/Info.hpp"
#include "windows/LanguageWindow.hpp"
#include "windows/SettingsMainWindow.hpp"

#include "windows/UITestWindow.hpp"

#include "windows/TestMessageWindow.hpp"

#include "ApplicationSettings.hpp"

#include "service-cellular/ServiceCellular.hpp"
#include "windows/SettingsMainWindow.hpp"
#include "windows/SimSelectWindow.hpp"
#include "windows/CellularPassthroughWindow.hpp"
#include "windows/SettingsChange.hpp"

#include <module-services/service-evtmgr/api/EventManagerServiceAPI.hpp>

#include <i18/i18.hpp>

namespace app
{

    ApplicationSettings::ApplicationSettings(std::string name, std::string parent, bool startBackgound)
        : Application(name, parent, startBackgound)
    {}

    ApplicationSettings::~ApplicationSettings()
    {}

    // Invoked upon receiving data message
    sys::Message_t ApplicationSettings::DataReceivedHandler(sys::DataMessage *msgl, sys::ResponseMessage * /*resp*/)
    {

        auto retMsg = Application::DataReceivedHandler(msgl);
        // if message was handled by application's template there is no need to process further.
        if (reinterpret_cast<sys::ResponseMessage *>(retMsg.get())->retCode == sys::ReturnCodes::Success) {
            return retMsg;
        }

        // this variable defines whether message was processed.
        bool handled = true;

        if (handled)
            return std::make_shared<sys::ResponseMessage>();
        else
            return std::make_shared<sys::ResponseMessage>(sys::ReturnCodes::Unresolved);
    }

    // Invoked during initialization
    sys::ReturnCodes ApplicationSettings::InitHandler()
    {
        board = EventManagerServiceAPI::GetBoard(this);

        auto ret = Application::InitHandler();
        if (ret != sys::ReturnCodes::Success)
            return ret;

        createUserInterface();

        setActiveWindow(gui::name::window::main_window);

        return ret;
    }

    sys::ReturnCodes ApplicationSettings::DeinitHandler()
    {
        return sys::ReturnCodes::Success;
    }

    void ApplicationSettings::createUserInterface()
    {

        gui::AppWindow *window = nullptr;

        window = newOptionWindow(this, gui::name::window::main_window, mainWindowOptions(this));
        window->setTitle(utils::localize.get("app_settings_title_main"));
        windows.insert(std::pair<std::string, gui::AppWindow *>(window->getName(), window));

        window = new gui::LanguageWindow(this);
        windows.insert(std::pair<std::string, gui::AppWindow *>(window->getName(), window));

        window = new gui::BtWindow(this);
        windows.insert(std::pair<std::string, gui::AppWindow *>(window->getName(), window));

        window = new gui::UiTestWindow(this);
        windows.insert(std::pair<std::string, gui::AppWindow *>(window->getName(), window));

        window = new gui::Info(this);
        windows.insert(std::pair<std::string, gui::AppWindow *>(window->getName(), window));

        window = new gui::DateTimeWindow(this);
        windows.insert(std::pair<std::string, gui::AppWindow *>(window->getName(), window));

        window = new gui::FotaWindow(this);
        LOG_INFO("fota name: %s", window->getName().c_str());
        windows.insert(std::pair<std::string, gui::AppWindow *>(window->getName(), window));

        window = newOptionWindow(this, app::sim_select, simSelectWindow(this));
        windows.insert(std::pair<std::string, gui::AppWindow *>(window->getName(), window));

        window = newOptionWindow(this, app::change_setting, settingsChangeWindow(this));
        windows.insert(std::pair<std::string, gui::AppWindow *>(window->getName(), window));

        if (board == bsp::Board::T4) {
            window = new gui::CellularPassthroughWindow(this);
            windows.insert(std::pair<std::string, gui::AppWindow *>(window->getName(), window));
        }
    }

    void ApplicationSettings::destroyUserInterface()
    {}

} /* namespace app */