// Copyright (c) 2017-2022, Mudita Sp. z.o.o. All rights reserved.
// For licensing, see https://github.com/mudita/MuditaOS/LICENSE.md
#pragma once
#include "Decoder.hpp"
namespace audio
{
namespace internal
{
struct wavContext;
}
class decoderWAV : public Decoder
{
public:
explicit decoderWAV(const std::string &filePath);
virtual ~decoderWAV();
std::uint32_t decode(std::uint32_t samplesToRead, std::int16_t *pcmData) override;
void setPosition(float pos) override;
private:
std::unique_ptr<internal::wavContext> decoderContext;
};
} // namespace audio