// Copyright (c) 2017-2024, Mudita Sp. z.o.o. All rights reserved.
// For licensing, see https://github.com/mudita/MuditaOS/blob/master/LICENSE.md
#pragma once
#include <filesystem>
#include <Audio/codec.hpp>
namespace audio
{
[[nodiscard]] const audio::codec::Configuration loadConfigurationFromFile(std::filesystem::path filePath);
const std::string readFile(std::filesystem::path filePath);
} // namespace audio