// Copyright (c) 2017-2023, Mudita Sp. z.o.o. All rights reserved.
// For licensing, see https://github.com/mudita/MuditaOS/LICENSE.md
#include "DeadBatteryWindow.hpp"
#include "Names.hpp"
#include "DeadBatteryInfoWindowData.hpp"
#include <gui/widgets/Image.hpp>
#include <service-appmgr/Controller.hpp>
#include <InputEvent.hpp>
#include <EventStore.hpp>
#include <FontManager.hpp>
namespace gui
{
namespace
{
constexpr inline auto imgPositionX = 176;
constexpr inline auto imgPositionY = 250;
std::string getInfoText()
{
const auto &rawText = utils::translate("app_desktop_too_low_battery");
const auto batteryLevel = static_cast<int>(Store::Battery::get().level);
auto format = TextFormat(FontManager::getInstance().getFont(style::window::font::medium));
auto tokenMap = text::RichTextParser::TokenMap({{"$VALUE", batteryLevel}});
return text::RichTextParser().parse(rawText, &format, std::move(tokenMap))->getText();
}
} // namespace
DeadBatteryWindow::DeadBatteryWindow(app::ApplicationCommon *app, const std::string &name) : AppWindow(app, name)
{
buildInterface();
preventsAutoLock = true;
}
void DeadBatteryWindow::rebuild()
{
destroyInterface();
buildInterface();
}
void DeadBatteryWindow::buildInterface()
{
AppWindow::buildInterface();
navBar->setVisible(false);
statusBar->setVisible(false);
new gui::Image(this, imgPositionX, imgPositionY, 0, 0, "dead_battery_W_G");
}
void DeadBatteryWindow::destroyInterface()
{
erase();
}
bool DeadBatteryWindow::onInput([[maybe_unused]] const InputEvent &inputEvent)
{
auto data = std::make_unique<DeadBatteryInfoWindowData>(getInfoText());
application->switchWindow(app::window::name::dead_battery_info, std::move(data));
return true;
}
} /* namespace gui */