// Copyright (c) 2017-2021, Mudita Sp. z.o.o. All rights reserved.
// For licensing, see https://github.com/mudita/MuditaOS/LICENSE.md
#pragma once
#include "application-settings-new/models/LanguagesModel.hpp"
#include "BaseSettingsWindow.hpp"
#include <i18n/i18n.hpp>
namespace gui
{
class LanguagesWindow : public BaseSettingsWindow
{
public:
explicit LanguagesWindow(app::Application *app);
private:
void addOptions(std::list<Option> &optionList) override;
auto buildOptionsList() -> std::list<Option> override;
auto handleSwitchData(SwitchData *data) -> bool override;
void setLanguageIndex();
utils::LangLoader loader;
const std::vector<Language> langList;
LanguagesModel languagesModel;
Language selectedLanguage;
unsigned int selectedLanguageIndex{0};
};
} /* namespace gui */