~aleteoryx/muditaos

ref: b7bc7cc89fc09f93240473b8aef047f349d2e8c0 muditaos/module-apps/application-clock/ApplicationClock.cpp -rw-r--r-- 2.9 KiB
b7bc7cc8 — Marcin Smoczyński changelog: update for v0.42.1 (#820) 5 years ago
                                                                                
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/*
 * @file ApplicationClock.cpp
 * @author Robert Borzecki (robert.borzecki@mudita.com)
 * @date 1 cze 2019
 * @brief
 * @copyright Copyright (C) 2019 mudita.com
 * @details
 */

// module-gui
#include "Service/Timer.hpp"
#include "gui/widgets/Window.hpp"

// module-utils
#include "log/log.hpp"
// module-services
#include "service-evtmgr/EventManager.hpp"
#include "service-evtmgr/messages/EVMessages.hpp"
#include "service-appmgr/ApplicationManager.hpp"
// MessageType
#include "MessageType.hpp"
// this module
#include "windows/ClockMainWindow.hpp"
#include "ApplicationClock.hpp"

namespace app
{

    ApplicationClock::ApplicationClock(std::string name,
                                       std::string parent,
                                       uint32_t stackDepth,
                                       sys::ServicePriority priority)
        : Application(name, parent, false, stackDepth, priority)
    {
        timerClock = std::make_unique<sys::Timer>("Clock", this, 1000);
        timerClock->connect([&](sys::Timer &) { timerClockCallback(); });
        timerClock->start();
    }

    void ApplicationClock::timerClockCallback()
    {
        auto it                   = windows.find("MainWindow");
        gui::ClockMainWindow *win = reinterpret_cast<gui::ClockMainWindow *>(it->second);
        win->incrementSecond();
        win->updateLabels();
        render(gui::RefreshModes::GUI_REFRESH_FAST);
    }

    // Invoked upon receiving data message
    sys::Message_t ApplicationClock::DataReceivedHandler(sys::DataMessage *msgl, sys::ResponseMessage *resp)
    {

        auto retMsg = Application::DataReceivedHandler(msgl);
        // if message was handled by application's template there is no need to process further.
        if ((reinterpret_cast<sys::ResponseMessage *>(retMsg.get())->retCode == sys::ReturnCodes::Success)) {
            return retMsg;
        }

        // this variable defines whether message was processed.
        bool handled = false;
        // if keyboard message received

        if (handled)
            return std::make_shared<sys::ResponseMessage>();
        else
            return std::make_shared<sys::ResponseMessage>(sys::ReturnCodes::Unresolved);
    }

    // Invoked during initialization
    sys::ReturnCodes ApplicationClock::InitHandler()
    {

        auto ret = Application::InitHandler();
        if (ret != sys::ReturnCodes::Success)
            return ret;

        createUserInterface();

        setActiveWindow("MainWindow");

        return ret;
    }

    sys::ReturnCodes ApplicationClock::DeinitHandler()
    {
        timerClock->stop();
        return sys::ReturnCodes::Success;
    }

    void ApplicationClock::createUserInterface()
    {

        gui::ClockMainWindow *mainWindow = new gui::ClockMainWindow(this);
        windows.insert(std::pair<std::string, gui::AppWindow *>(mainWindow->getName(), mainWindow));
    }

    void ApplicationClock::destroyUserInterface()
    {}

} /* namespace app */