~aleteoryx/muditaos

ref: b8239928370663155dc8556354b3715dd387fc5a muditaos/module-services/service-evtmgr/backlight-handler/BacklightHandler.cpp -rw-r--r-- 7.8 KiB
b8239928 — Jakub Pyszczak [EGD-6655] Screen light when active 4 years ago
                                                                                
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
// Copyright (c) 2017-2021, Mudita Sp. z.o.o. All rights reserved.
// For licensing, see https://github.com/mudita/MuditaOS/LICENSE.md

#include "BacklightHandler.hpp"
#include <service-db/agents/settings/SystemSettings.hpp>
#include <service-db/service-db/Settings.hpp>
#include <Timers/TimerFactory.hpp>

namespace backlight
{
    namespace timers
    {
        constexpr auto keypadLightTimerName    = "KeypadLightTimer";
        constexpr auto screenLightTimerName    = "ScreenLightTimer";
        constexpr auto keypadLightTimerTimeout = std::chrono::seconds(5);
        constexpr auto screenLightTimerTimeout = std::chrono::seconds(5);
    } // namespace timers

    Handler::Handler(std::shared_ptr<settings::Settings> settings, sys::Service *parent)
        : settings{settings}, screenLightControl{std::make_unique<screen_light_control::ScreenLightControl>(settings,
                                                                                                            parent)},
          keypadLightTimer{
              sys::TimerFactory::createSingleShotTimer(parent,
                                                       timers::keypadLightTimerName,
                                                       timers::keypadLightTimerTimeout,
                                                       [this](sys::Timer &) { bsp::keypad_backlight::shutdown(); })},
          screenLightTimer{sys::TimerFactory::createSingleShotTimer(
              parent, timers::screenLightTimerName, timers::keypadLightTimerTimeout, [this](sys::Timer &) {
                  if (utils::getNumericValue<bool>(getValue(settings::Brightness::state)) &&
                      utils::getNumericValue<bool>(getValue(settings::Brightness::autoMode)) &&
                      screenLightControl->getLightState()) {
                      screenLightControl->processRequest(screen_light_control::Action::turnOff);
                  }
              })}

    {}

    void Handler::processScreenRequest(screen_light_control::Action action)
    {
        if (action == screen_light_control::Action::enableAutomaticMode) {
            startScreenLightTimer();
        }
        handleScreenLightSettings(action);
        screenLightControl->processRequest(action);
    }

    void Handler::processScreenRequest(screen_light_control::ParameterizedAction action,
                                       screen_light_control::Parameters params)
    {
        handleScreenLightSettings(action, params);
        screenLightControl->processRequest(action, params);
    }

    void Handler::handleKeyPressed()
    {
        handleKeypadLightRefresh();
        handleScreenLightRefresh();
    }

    void Handler::stopKeypadTimer()
    {
        if (keypadLightState == bsp::keypad_backlight::State::activeMode) {
            keypadLightTimer.stop();
        }
    }

    void Handler::setKeypadLightInCallMode(bool value) noexcept
    {
        isKeypadLightInCallMode = value;
    }

    void Handler::setKeypadLightState(bsp::keypad_backlight::State value) noexcept
    {
        keypadLightState = value;
    }

    auto Handler::processKeypadRequest(bsp::keypad_backlight::Action action) -> bool
    {
        switch (action) {
        case bsp::keypad_backlight::Action::turnOn: {
            stopKeypadTimer();
            setKeypadLightState(bsp::keypad_backlight::State::on);
            return bsp::keypad_backlight::turnOnAll();
        }
        case bsp::keypad_backlight::Action::turnOff: {
            stopKeypadTimer();
            setKeypadLightState(bsp::keypad_backlight::State::off);
            return bsp::keypad_backlight::shutdown();
        }
        case bsp::keypad_backlight::Action::checkState: {
            return bsp::keypad_backlight::checkState();
        }
        case bsp::keypad_backlight::Action::turnOnActiveMode: {
            setKeypadLightState(bsp::keypad_backlight::State::activeMode);
            const auto response = bsp::keypad_backlight::turnOnAll();
            startKeypadLightTimer();
            return response;
        }
        case bsp::keypad_backlight::Action::turnOnCallMode: {
            if (keypadLightTimer.isActive()) {
                keypadLightTimer.stop();
            }
            return bsp::keypad_backlight::turnOnFunctionKeysBacklight();
        }
        case bsp::keypad_backlight::Action::turnOffCallMode: {
            setKeypadLightInCallMode(false);
            restoreKeypadLightState();
            return true;
        }
        }
        return false;
    }

    void Handler::restoreKeypadLightState()
    {
        switch (keypadLightState) {
        case bsp::keypad_backlight::State::off:
            processKeypadRequest(bsp::keypad_backlight::Action::turnOff);
            break;
        case bsp::keypad_backlight::State::on:
            processKeypadRequest(bsp::keypad_backlight::Action::turnOn);
            break;
        case bsp::keypad_backlight::State::activeMode:
            processKeypadRequest(bsp::keypad_backlight::Action::turnOnActiveMode);
            break;
        }
    }

    auto Handler::getValue(std::string path) const -> std::string
    {
        return settings->getValue(path);
    }

    void Handler::setValue(std::string path, std::string value)
    {
        settings->setValue(path, value);
    }

    void Handler::startKeypadLightTimer()
    {
        keypadLightTimer.start();
    }

    void Handler::startScreenLightTimer()
    {
        screenLightTimer.start();
    }

    auto Handler::getScreenLightState() const noexcept -> bool
    {
        return screenLightControl->getLightState();
    }

    auto Handler::getScreenAutoModeState() const noexcept -> screen_light_control::ScreenLightMode
    {
        return screenLightControl->getAutoModeState();
    }

    auto Handler::getScreenBrightnessValue() const noexcept -> bsp::eink_frontlight::BrightnessPercentage
    {
        return screenLightControl->getBrightnessValue();
    }

    void Handler::handleKeypadLightRefresh()
    {
        if (keypadLightState == bsp::keypad_backlight::State::activeMode && !isKeypadLightInCallMode) {
            bsp::keypad_backlight::turnOnAll();
            startKeypadLightTimer();
        }
    }

    void Handler::handleScreenLightRefresh()
    {
        if (utils::getNumericValue<bool>(getValue(settings::Brightness::state)) &&
            utils::getNumericValue<bool>(getValue(settings::Brightness::autoMode))) {

            if (!screenLightControl->getLightState()) {
                screenLightControl->processRequest(screen_light_control::Action::turnOn);
            }
            startScreenLightTimer();
        }
    }

    void Handler::handleScreenLightSettings(screen_light_control::Action action)
    {
        switch (action) {
        case screen_light_control::Action::enableAutomaticMode:
            setValue(settings::Brightness::autoMode, utils::to_string(true));
            break;
        case screen_light_control::Action::disableAutomaticMode:
            setValue(settings::Brightness::autoMode, utils::to_string(false));
            screenLightControl->processRequest(screen_light_control::ParameterizedAction::setManualModeBrightness,
                                               screen_light_control::Parameters{utils::getNumericValue<float>(
                                                   getValue(settings::Brightness::brightnessLevel))});
            break;
        case screen_light_control::Action::turnOff:
            setValue(settings::Brightness::state, utils::to_string(false));
            break;
        case screen_light_control::Action::turnOn:
            setValue(settings::Brightness::state, utils::to_string(true));
            break;
        }
    }

    void Handler::handleScreenLightSettings(screen_light_control::ParameterizedAction action,
                                            screen_light_control::Parameters params)
    {
        setValue(settings::Brightness::brightnessLevel, utils::to_string(params.manualModeBrightness));
    }
} // namespace backlight