// Copyright (c) 2017-2021, Mudita Sp. z.o.o. All rights reserved.
// For licensing, see https://github.com/mudita/MuditaOS/LICENSE.md
#include "Action.hpp"
namespace gui
{
Action::Action(Item *parent, uint32_t x, uint32_t y) : Image(parent, x, y, 0, 0)
{
set(stateMap.at(state));
}
void Action::setState(State state)
{
if (state == this->state) {
return;
}
this->state = state;
set(stateMap.at(state));
}
}; // namespace gui