~aleteoryx/muditaos

ref: b95894a8abc10cddf0b58dda4b2569b01eec0d7e muditaos/module-services/service-cellular/call/CellularCall.cpp -rw-r--r-- 4.2 KiB
b95894a8 — Lefucjusz [MOS-1064] Fix no input language selected for French/Spanish 2 years ago
                                                                                
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
// Copyright (c) 2017-2023, Mudita Sp. z.o.o. All rights reserved.
// For licensing, see https://github.com/mudita/MuditaOS/LICENSE.md

#include "call/CellularCall.hpp"
#include "service-cellular/ServiceCellular.hpp"

#include <log/log.hpp>

#include <memory>
#include <utility>
#include "CallMachine.hpp"

namespace call
{
    Call::~Call() = default;

    Call::Call()
    {}

    Call::Call(ServiceCellular *owner,
               CellularMux *cmux,
               sys::TimerHandle timer,
               sys::TimerHandle timerRing,
               std::shared_ptr<sys::CpuSentinel> sentinel)
    {
        machine = std::make_unique<StateMachine>(Dependencies{std::make_unique<Audio>(owner),
                                                              std::make_unique<CallMulticast>(owner),
                                                              std::make_unique<CallGUI>(owner),
                                                              std::make_unique<CallDB>(owner),
                                                              std::make_unique<CallTimer>(std::move(timer)),
                                                              std::make_unique<TimerRing>(std::move(timerRing)),
                                                              std::make_unique<cellular::Api>(owner),
                                                              std::move(sentinel)});
    }

    Call &Call::operator=(Call &&other) noexcept
    {
        if (not other.machine) {
            LOG_ERROR("On wrong call");
            return *this;
        }
        machine = std::make_unique<StateMachine>(std::move(other.machine->di));
        return *this;
    }

    bool Call::handle(const call::event::RING &ring)
    {
        if (machine == nullptr) {
            return false;
        };
        // triggering the sentinel here is necessary to speed up the state machine processing,
        // as the DND mode is based on quick hangup when the call arrives - thus we can hear some
        // calling signal if the hangup wasn't fast enough
        machine->di.sentinel->HoldMinimumFrequency(bsp::CpuFrequencyMHz::Level_6);
        return machine->machine.process_event(ring);
    }

    bool Call::handle(const call::event::CLIP &clip)
    {
        if (machine == nullptr) {
            return false;
        };
        return machine->machine.process_event(clip);
    }

    bool Call::handle(const call::event::StartCall &call)
    {
        if (machine == nullptr) {
            return false;
        };
        return machine->machine.process_event(call);
    }

    bool Call::handle(const call::event::Ended &ended)
    {
        if (machine == nullptr) {
            return false;
        };
        return machine->machine.process_event(ended);
    }

    bool Call::handle(const call::event::Reject &reject)
    {
        if (machine == nullptr) {
            return false;
        };
        return machine->machine.process_event(reject);
    }

    bool Call::handle(const call::event::AudioRequest &request)
    {
        if (machine == nullptr) {
            return false;
        };
        return machine->machine.process_event(request);
    }

    bool Call::handle(const call::event::ModeChange &change)
    {
        if (machine == nullptr) {
            return false;
        };
        machine->call.mode = change.mode;
        return true;
    }

    bool Call::handle(const call::event::TetheringChange &change)
    {
        if (machine == nullptr) {
            return false;
        };
        machine->call.tethering = change.tethering;
        return true;
    }

    bool Call::handle(const call::event::Answer &answer)
    {
        if (machine == nullptr) {
            return false;
        };
        return machine->machine.process_event(answer);
    }

    bool Call::handle(const call::event::OngoingTimer &tim)
    {
        if (machine == nullptr) {
            return false;
        };
        return machine->machine.process_event(tim);
    }

    bool Call::handle(const call::event::RingTimeout &tim)
    {
        if (machine == nullptr) {
            return false;
        };
        return machine->machine.process_event(tim);
    }

    bool Call::active() const
    {
        return machine->active();
    }

} // namespace call